mosra / magnum-bootstrapLinks
Bootstrap projects for the Magnum C++11 graphics engine
☆96Updated 8 months ago
Alternatives and similar repositories for magnum-bootstrap
Users that are interested in magnum-bootstrap are comparing it to the libraries listed below
Sorting:
- Plugins for the Magnum C++11 graphics engine☆101Updated 2 weeks ago
- Integration libraries for the Magnum C++11 graphics engine☆104Updated last month
- GLFW Manager - C++ wrapper with multi-threading☆65Updated last year
- Axis aligned bounding box implemented on top of GLM☆28Updated 11 years ago
- Single-header libraries from the Magnum engine☆120Updated 8 months ago
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆92Updated 4 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆162Updated 4 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆64Updated 8 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated last year
- Gizmo control library for 3D object manipulation (4x4 matrix)☆146Updated 13 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated last week
- Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving☆97Updated 2 months ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Example projects for the bs::framework☆65Updated 3 years ago
- OpenGL and Vulkan header and loader generator.☆207Updated last year
- Examples for the Magnum C++11 graphics engine☆309Updated 2 months ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 5 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 9 months ago
- Starter project for portable app with optional GUI (GLFW/ImGui) and a rich builtin debug UI. Includes docked windows, log viewer, setting…☆145Updated last year
- A neural network visualizer☆106Updated 2 years ago
- bigg (bgfx + imgui + glfw + glm) + utils☆240Updated 2 years ago
- A port of Babylon.js to C++☆286Updated 4 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- A procedural geometry generation library for C++11☆235Updated 2 years ago
- single-header c++ math library☆110Updated 5 years ago
- C++ Entity Component System based on Ordered Sets☆17Updated 6 months ago
- Collection of useful snippets for https://magnum.graphics☆31Updated 6 years ago