Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification
☆79Jun 1, 2020Updated 6 years ago
Alternatives and similar repositories for BunnyLOD
Users that are interested in BunnyLOD are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- QLL : Level loaders☆15Feb 18, 2020Updated 6 years ago
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆57Feb 20, 2026Updated 7 months ago
- sandbox for various 3d math, geometry, graphics and physics code☆232Aug 27, 2017Updated 9 years ago
- Implementation of the paper "Surface Simplification Using Quadric Error Metrics"☆19Jan 27, 2020Updated 6 years ago
- Vulkan TTF font rendering using bezier curves☆12Feb 24, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A small realtime software rendering library☆17May 25, 2020Updated 6 years ago
- Open Source occlusion culling engine for 3D Scenes☆105Jun 25, 2014Updated 12 years ago
- PolyClipper provides methods to clip arbitrary polygons (in 2D) and polyhedra (in 3D) by planes.☆28Updated this week
- This demo shows how to use the surface gradient based framework to do compositing of bump maps in both simple and complex scenarios.☆90Jul 31, 2022Updated 4 years ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆23Oct 10, 2026Updated last week
- Chop 3D objects to meshlets☆457Nov 29, 2022Updated 3 years ago
- geometry processing mesh segmentation code using spectral clustering☆11Oct 3, 2020Updated 6 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,544Mar 24, 2023Updated 3 years ago
- ☆28Mar 16, 2026Updated 7 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A simple parser for the PBRT file format☆211Oct 30, 2022Updated 3 years ago
- GodComplex is intended to be a small Windows 64K intro that uses DirectX11. Now it's more of an all-purpose dev. framework... ^^☆271Jul 29, 2025Updated last year
- Sample implementation of UE4/Frostbite image based lighting method based on GGX convolution of HDR environment maps.☆12Jun 7, 2016Updated 10 years ago
- GPU Texture Baking Tool☆118Dec 21, 2018Updated 7 years ago
- Vulkan library oriented on high speed rendering☆296Jan 27, 2019Updated 7 years ago
- Game Engine☆17May 14, 2023Updated 3 years ago
- ☆11Jun 2, 2020Updated 6 years ago
- Mesh simplification with UV's boundary preserved☆536Mar 19, 2020Updated 6 years ago
- Bounding Halfspace Hierarchy☆124May 6, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆694Sep 7, 2026Updated last month
- Automatic conservative mesh occluder generation by box filling☆128Dec 21, 2019Updated 6 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆249Jan 31, 2023Updated 3 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Feb 13, 2021Updated 5 years ago
- ☆44May 16, 2020Updated 6 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Oct 22, 2020Updated 5 years ago
- Public domain single-file libraries - stb style☆21Jan 13, 2025Updated last year
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆413Jan 3, 2023Updated 3 years ago
- A one-stop font atlas generator☆14Jan 27, 2018Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Instanced rendering of massive CAD models using shape matching☆23Sep 15, 2025Updated last year
- Axis Aligned Bounding Octahedron☆253May 29, 2019Updated 7 years ago
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 5 years ago
- ☆11Aug 8, 2026Updated 2 months ago
- Simple image viewer based on DirectXTex☆44Dec 12, 2017Updated 8 years ago
- ☆22Nov 6, 2023Updated 2 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆63Dec 29, 2021Updated 4 years ago