code4game / libgltfLinks
glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clearcoat`, and more.
☆77Updated last year
Alternatives and similar repositories for libgltf
Users that are interested in libgltf are comparing it to the libraries listed below
Sorting:
- GPU Texture Baking Tool☆114Updated 6 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 5 months ago
- glTF Tutorials☆71Updated 8 years ago
- Sample to show import and DirectX rendering for glTF files☆165Updated 2 years ago
- A demo of ambient occlusion map baking using DXR☆65Updated 3 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- Order Independent Transparency via Linked List Sorting on GPU☆79Updated 4 years ago
- KTX file format source☆75Updated this week
- Gizmo control library for 3D object manipulation (4x4 matrix)☆146Updated 13 years ago
- Sampler to create the glTF sample environments☆150Updated last year
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆79Updated 5 years ago
- A utility class which adds a way to include external files in a shader file.☆64Updated last year
- Master's thesis implementing real-time global illumination method.☆156Updated 7 years ago
- The Asset-Importer-Lib for free models☆162Updated 8 months ago
- Subpixel Morphological AntiAliasing OpenGL/Vulkan demo☆80Updated 3 months ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.☆20Updated 5 years ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Updated 2 years ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆81Updated last month
- C++ Library for reading and writing FBX files☆297Updated 5 years ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆61Updated 7 months ago
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆63Updated 5 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆51Updated 4 years ago
- Playground for messing around with bgfx and friends☆58Updated 5 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆98Updated 8 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago