code4game / libgltfLinks
glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clearcoat`, and more.
☆77Updated last year
Alternatives and similar repositories for libgltf
Users that are interested in libgltf are comparing it to the libraries listed below
Sorting:
- Gizmo control library for 3D object manipulation (4x4 matrix)☆148Updated 13 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- GPU Texture Baking Tool☆115Updated 6 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 7 months ago
- KTX file format source☆78Updated 3 weeks ago
- The Asset-Importer-Lib for free models☆163Updated 10 months ago
- Order Independent Transparency via Linked List Sorting on GPU☆80Updated 5 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆51Updated 5 years ago
- A demo of ambient occlusion map baking using DXR☆66Updated 3 years ago
- glTF Tutorials☆71Updated 8 years ago
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆79Updated 5 years ago
- Sample to show import and DirectX rendering for glTF files☆165Updated 2 years ago
- A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.☆21Updated 5 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆82Updated this week
- Procedural landscape rendering library☆93Updated 8 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Updated 2 years ago
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆168Updated 9 months ago
- A utility class which adds a way to include external files in a shader file.☆66Updated last year
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆32Updated 6 years ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆361Updated 3 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- ☆102Updated 7 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- Sampler to create the glTF sample environments☆155Updated last year
- Subpixel Morphological AntiAliasing OpenGL/Vulkan demo☆79Updated this week
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆98Updated 8 years ago
- Playground for messing around with bgfx and friends☆60Updated 5 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆154Updated 3 years ago
- LibVT is a library implementing "virtual texturing".☆121Updated 10 years ago