raptor / clip2triLinks
Using clipper and poly2tri together for robust triangulation
☆92Updated 11 years ago
Alternatives and similar repositories for clip2tri
Users that are interested in clip2tri are comparing it to the libraries listed below
Sorting:
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- Automatically exported from code.google.com/p/poly2tri☆355Updated last year
- Mesh Decimation Tool☆97Updated 10 years ago
- Library of cubic spline utilities☆329Updated this week
- 2D Delaunay triangulation (dela) - super stable (bella!)☆243Updated last year
- 2D constrained Delaunay triangulation library☆496Updated last year
- A basic geometry C++ library for 2D and 3D applications☆97Updated 10 months ago
- A procedural geometry generation library for C++11☆233Updated 2 years ago
- Wykobi C++ Computational Geometry Library https://www.wykobi.com☆181Updated last year
- A 2D constrained Delaunay triangulation library☆81Updated 7 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- The Configurable Math Library☆85Updated last month
- Gizmo control library for 3D object manipulation (4x4 matrix)☆148Updated 13 years ago
- Bootstrap projects for the Magnum C++11 graphics engine☆95Updated 6 months ago
- SOLID - Software Library for Interference Detection☆100Updated 2 years ago
- High Level Material Shader editor☆79Updated 7 years ago
- Automatically exported from code.google.com/p/carve☆47Updated 3 years ago
- voxel Terrain using marching cubes and transvoxel☆111Updated 8 years ago
- sandbox for various 3d math, geometry, graphics and physics code☆232Updated 8 years ago
- Signed Distance Field Builder for Contour Texturing☆242Updated 4 years ago
- Header only C++ Tiny glTF loader.☆259Updated 5 years ago
- Fast mesh simplification via edge collapsing☆133Updated 8 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- GLSL shader that enables drawing of thick and smooth lines/curves in 3D (OpenSceneGraph visualization)☆156Updated 7 years ago
- Plugins for the Magnum C++11 graphics engine☆102Updated 2 weeks ago
- A really fast C++ library for Delaunay triangulation of 2D points☆196Updated 6 months ago
- OpenGL sample on various rendering approaches for typical CAD scenes☆163Updated last year
- Axis aligned bounding box implemented on top of GLM☆28Updated 11 years ago
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆92Updated 4 years ago
- A library of distance and occlusion generation routines☆111Updated last month