desmondlzy / bigsLinks
Code release for BiGS: Bidirectional Primitives for Relightable 3D Gaussian Splatting
☆26Updated 9 months ago
Alternatives and similar repositories for bigs
Users that are interested in bigs are comparing it to the libraries listed below
Sorting:
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆102Updated 9 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆42Updated last year
- (I3D 2025) Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction [Proceedings of the ACM i…☆19Updated 7 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆87Updated 7 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆53Updated last year
- Optmized Fused-SSIM☆71Updated 10 months ago
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆56Updated 9 months ago
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆39Updated last year
- ☆54Updated last year
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆52Updated last month
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Updated last year
- We tackle the ill-posed inverse rendering problem with a NeRF model based on physical priors which jointly estimates scene materials, ill…☆39Updated last year
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆61Updated 7 months ago
- ☆73Updated 10 months ago
- GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting☆128Updated last month
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆114Updated 11 months ago
- Superpixel-guided Sampling for Compact 3d Gaussian Splatting☆21Updated last year
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆65Updated 4 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆51Updated 2 months ago
- [SIGGRAPH ASIA 2024] Official implementation of the paper "AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius"☆70Updated last year
- ☆13Updated last year
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆26Updated 10 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆38Updated 2 weeks ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆46Updated last year
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆26Updated 4 months ago
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆83Updated 7 months ago
- Official Pytorch implementation for SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction (CVPR2025)☆28Updated 7 months ago
- [ICCV 2025 Hightlight] Implementation of paper: AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering☆50Updated 2 months ago
- ☆75Updated 3 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 10 months ago