onpix / NeP
[CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields
☆35Updated 6 months ago
Alternatives and similar repositories for NeP:
Users that are interested in NeP are comparing it to the libraries listed below
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆80Updated 6 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆73Updated 7 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 6 months ago
- ☆77Updated 5 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 8 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆56Updated last year
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 8 months ago
- Official implementation for "DMesh++: An Efficient Differentiable Mesh for Complex Shapes".☆52Updated 2 weeks ago
- FIPT: Factorized Inverse Path Tracing☆52Updated 3 months ago
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆39Updated last year
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆35Updated 3 months ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆44Updated last year
- ☆75Updated 2 years ago
- A collection of unusual mesh processing algorithms.☆30Updated 2 weeks ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Updated last year
- Repository for the Objects With Lighting Dataset☆54Updated 2 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆45Updated 10 months ago
- ☆46Updated 7 months ago
- ☆36Updated last year
- ☆41Updated last year
- Neural Radiance Feature Field☆20Updated last year
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆77Updated last year
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆66Updated 3 months ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆42Updated last month
- ☆48Updated 2 months ago
- Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance☆17Updated 3 months ago
- [SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing☆89Updated 2 years ago
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated last year
- Differentiable Point-based Inverse Rendering☆45Updated 5 months ago