grasp-lyrl / NeRFtoGSandBackLinks
☆59Updated last year
Alternatives and similar repositories for NeRFtoGSandBack
Users that are interested in NeRFtoGSandBack are comparing it to the libraries listed below
Sorting:
- Official implementation of "E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models"☆102Updated 5 months ago
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆84Updated last year
- ☆33Updated last year
- ☆45Updated 5 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆91Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 5 months ago
- Indoor room dataset used for novel view synthesis and 3d reconstruction (WACV 2024)☆56Updated last year
- ☆66Updated 11 months ago
- RaNeuS☆78Updated last year
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆97Updated 7 months ago
- Official Code for Bayes' Rays Paper☆149Updated last year
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆48Updated 2 years ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆50Updated 9 months ago
- [ICCV 2023] This is the official implementation of our paper "MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Vi…☆69Updated last year
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆124Updated last year
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆109Updated 9 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".