yehonathanlitman / MaterialFusionLinks
[3DV 2025] MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors
☆83Updated 10 months ago
Alternatives and similar repositories for MaterialFusion
Users that are interested in MaterialFusion are comparing it to the libraries listed below
Sorting:
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 11 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 6 months ago
- Official implementation for "DMesh++: An Efficient Differentiable Mesh for Complex Shapes".☆70Updated 5 months ago
- ☆85Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated 2 years ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆186Updated 10 months ago
- LATTICE: Scalable High-Fidelity 3D Generation via ?☆116Updated this week
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆34Updated 10 months ago
- Mesh Silksong: Auto-Regressive Mesh Generation as Weaving Silk☆83Updated 2 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 11 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆79Updated last year
- Official repository for the paper "Orientation Matters: Making 3D Generative Models Orientation-Aligned" (NeurIPS 2025)☆89Updated 2 weeks ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆98Updated 5 months ago
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆29Updated 4 months ago
- ☆54Updated last year
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆40Updated 6 months ago
- Repository for TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization (SIGGRAPH…☆103Updated 4 months ago
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆109Updated 7 months ago
- A 3D mesh viewer for vscode☆69Updated 3 months ago
- 3D Gaussian Ray Tracer☆87Updated 10 months ago
- Official Repository of the Stanford-ORB dataset☆88Updated 9 months ago
- ☆36Updated 5 months ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆52Updated 10 months ago
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆75Updated last year
- FastMesh: Efficient Artistic Mesh Generation via Component Decoupling☆102Updated 3 weeks ago
- Subsurface Scattering for Gaussian Splatting☆151Updated 2 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆111Updated 8 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆59Updated 11 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆186Updated 6 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year