renderbag / re-spirv
Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.
☆39Updated 4 months ago
Alternatives and similar repositories for re-spirv:
Users that are interested in re-spirv are comparing it to the libraries listed below
- ☆61Updated last year
- CRSTL is an alternative STL with the aim to compile fast, run fast, and be clear to read and understand with simple code☆50Updated this week
- Single file DDS header encoder and decoder☆70Updated 6 months ago
- Random sample code☆19Updated 2 years ago
- A triangle stripping implementation dating from the NVIDIA GeForce 2 era.☆21Updated 5 years ago
- sample code for discussion about SDL accurate frame pacing☆17Updated 8 months ago
- Mini Spin-X Library☆48Updated 4 months ago
- Single header DDS image utility☆39Updated 4 months ago
- ☆61Updated 9 months ago
- Small header-only C library to decompress any BC compressed image☆152Updated 4 months ago
- Rasterization on the GPU in "slow motion".☆62Updated 5 years ago
- Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.☆51Updated last year
- Misc repository for certain GPU algorithms.☆39Updated last year
- Hobby Game Engine☆13Updated 5 months ago
- A simple library to encode video in real-time with Vulkan video☆36Updated last week
- Immediate Mode Debug Draw library☆36Updated 5 years ago
- A Vulkan compute shader implementation of a fictional retro GPU☆54Updated 2 years ago
- rex engine and game☆15Updated 3 years ago
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆38Updated this week
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆34Updated 12 years ago
- Linear-Speed Vertex Cache Optimization☆57Updated 7 years ago
- Simple Vulkan ray tracing☆36Updated last week
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆81Updated 5 years ago
- Fast, high-quality texture compression library for many formats☆49Updated 2 years ago
- A D3D12-based rendering engine☆57Updated 4 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- Data Structures and Algorithms, STL replacement without mess☆19Updated 2 months ago
- ☆18Updated 4 years ago
- ☆81Updated 6 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆32Updated 5 years ago