akb825 / CuttlefishLinks
Texture compression library and tool.
☆86Updated 3 weeks ago
Alternatives and similar repositories for Cuttlefish
Users that are interested in Cuttlefish are comparing it to the libraries listed below
Sorting:
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆132Updated 6 years ago
- Fast, high-quality texture compression library for many formats☆50Updated 3 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated 4 months ago
- rex engine and game☆15Updated 4 years ago
- A High Quality SIMD BC1 Encoder☆130Updated 3 years ago
- ☆61Updated this week
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Updated 8 years ago
- Goofy - Realtime DXT1/ETC1 encoder☆86Updated last year
- Single file DDS header encoder and decoder☆80Updated 3 months ago
- Single file library for vertex cache optimisation of triangles.☆67Updated 8 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 5 months ago
- Single header "no-allocation" KTX/DDS file reader☆134Updated 2 months ago
- Simple Vulkan ray tracing☆36Updated 9 months ago
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆181Updated 2 years ago
- ☆62Updated 2 years ago
- 2D rectangular bin packing with option for item removal☆116Updated last year
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆95Updated 6 years ago
- ☆82Updated 7 years ago
- Mini Spin-X Library☆53Updated 2 months ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated 2 weeks ago
- Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing …☆168Updated 7 months ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆51Updated last month
- Yet another multiplatform C++ framework to make games☆85Updated last week
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- A wrapper for DXC and SPIRV-cross☆106Updated last month
- Demoscene graphics engine.☆60Updated 5 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆55Updated 4 years ago