akb825 / CuttlefishLinks
Texture compression library and tool.
☆85Updated last week
Alternatives and similar repositories for Cuttlefish
Users that are interested in Cuttlefish are comparing it to the libraries listed below
Sorting:
- Simple Vulkan ray tracing☆36Updated 9 months ago
- ☆61Updated last year
- Single header "no-allocation" KTX/DDS file reader☆126Updated last month
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆74Updated 3 months ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 4 months ago
- Single file library for vertex cache optimisation of triangles.☆66Updated 8 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆128Updated 6 years ago
- ☆62Updated 2 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- An abstraction layer for graphics APIs.☆212Updated last week
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆47Updated last week
- A High Quality SIMD BC1 Encoder☆128Updated 3 years ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Updated 8 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Single file DDS header encoder and decoder☆78Updated 2 months ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆123Updated 8 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆179Updated 2 years ago
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆127Updated 6 months ago
- Mini Spin-X Library☆52Updated last month
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆95Updated 6 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- ☆52Updated 11 months ago
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- Quake II on Dx12☆31Updated 4 years ago
- A wrapper for DXC and SPIRV-cross☆106Updated 2 weeks ago
- rex engine and game☆15Updated 4 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago