Testing various FBX file format parsing libraries
☆63May 5, 2025Updated 10 months ago
Alternatives and similar repositories for test-fbx-parsers
Users that are interested in test-fbx-parsers are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Blender specific implementation of met_viewport_utils☆10Apr 23, 2024Updated last year
- Naive implementation of OpenGL 1.1 in C++☆15Dec 7, 2025Updated 3 months ago
- ☆10Nov 16, 2025Updated 4 months ago
- Single source file FBX loader☆1,258Feb 10, 2026Updated last month
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Python wrapper for Perforce p4 command-line client☆17Mar 31, 2024Updated last year
- Rust wrapper for the tinybvh libary☆16Jan 25, 2026Updated 2 months ago
- Add support for multiple script locations☆18Oct 2, 2023Updated 2 years ago
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆132Jun 2, 2025Updated 9 months ago
- ☆22Feb 11, 2022Updated 4 years ago
- ☆35Sep 6, 2023Updated 2 years ago
- my game engine☆11Mar 22, 2026Updated last week
- A configurable multi-purpose USD Asset Resolver☆25Sep 30, 2024Updated last year
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Jul 14, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15May 28, 2023Updated 2 years ago
- 3d game engine☆14Jul 23, 2021Updated 4 years ago
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆436Feb 2, 2026Updated last month
- python machine learning mesh latent space mixer to be used as instructional material NOT FOR PRDUCTION USE☆18May 17, 2025Updated 10 months ago
- This repository provides implementation of composable allocators described by Andrei Alexandrescu on CppCon 2015☆15Apr 29, 2018Updated 7 years ago
- Book of USD source repository.☆195Jun 4, 2025Updated 9 months ago
- Dynamic PATH management based on Current Working Directory☆17Feb 6, 2024Updated 2 years ago
- ☆15Nov 19, 2022Updated 3 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Oct 25, 2019Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆33Sep 7, 2012Updated 13 years ago
- This repository contains the source of "The Machinery book " and some other books.☆10Jul 15, 2022Updated 3 years ago
- Source code for the EON rough diffuse BRDF model☆46Jan 20, 2026Updated 2 months ago
- A snapshot of our vulkan backend code☆326Nov 19, 2024Updated last year
- Website for the Digital Production Example Library☆15Feb 27, 2026Updated last month
- IO Blender MTLX enables loading and displaying materials expressed in MaterialX documents in Blender.☆35Jan 30, 2026Updated last month
- Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.☆29Jun 1, 2025Updated 9 months ago
- A Work-In-Progress Python MaterialX to Godot VisualShader converter☆14Sep 27, 2023Updated 2 years ago
- The Rox operating system☆16Jan 21, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Math library using HLSL syntax with multiplatform SIMD support☆1,063Mar 19, 2026Updated last week
- Small collection of USD and MaterialX assets☆48Aug 16, 2025Updated 7 months ago
- HLSL Working Group documentation and task tracking.☆27Updated this week
- a collection of handle/id allocators☆20Feb 29, 2024Updated 2 years ago
- USD & Hydra - examples & tutorials☆31Sep 10, 2017Updated 8 years ago
- Tiny DDS loader/saver based on☆31Oct 25, 2019Updated 6 years ago
- WebGPU implementation of Eric Lengyel's Slug algorithm for resolution-independent vector text rendering on the GPU☆100Mar 20, 2026Updated last week