GPSnoopy / TriStripperLinks
A triangle stripping implementation dating from the NVIDIA GeForce 2 era.
☆26Updated 6 years ago
Alternatives and similar repositories for TriStripper
Users that are interested in TriStripper are comparing it to the libraries listed below
Sorting:
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆40Updated 2 months ago
- Rasterization on the GPU in "slow motion".☆62Updated 5 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆28Updated 4 years ago
- Single header DDS image utility☆45Updated 3 months ago
- Small header-only C library to decompress any BC compressed image☆166Updated 8 months ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- Single-File header only C++ Quake-style console library.☆27Updated last year
- A multithreaded software implementation of OpenGL 1.3 in C++.☆76Updated 6 years ago
- Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1…☆162Updated 2 years ago
- ☆63Updated last year
- Single file DDS header encoder and decoder☆76Updated last month
- A High Quality SIMD BC1 Encoder☆123Updated 2 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Single source file LDR ASTC texture decompression in C++ (derived from Google's open source Android project)☆43Updated last year
- Confetti-FX's The-Forge Lite Edition☆27Updated 5 years ago
- Cg open-source compiler☆32Updated 12 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆69Updated last month
- Game engine/framework powering The Driver Syndicate.☆9Updated this week
- ☆61Updated last year
- S3TC DXT1/DXT5 texture decompression routines.☆51Updated 4 years ago
- Linear-Speed Vertex Cache Optimization☆57Updated 7 years ago
- ☆18Updated 4 years ago
- This is a clone of an SVN repository at http://libsquish.googlecode.com/svn/trunk. It had been cloned by http://svn2github.com/ , but the…☆24Updated 10 years ago
- Comparing various C++ OBJ parsing libraries☆17Updated 2 years ago
- Forward plus rendering using Vulkan☆34Updated 8 years ago
- Code Archive of GDMag Samples from 1994 to 2007☆93Updated 8 years ago
- A 3D Graphic API Library☆18Updated 2 months ago
- Linear Memory Allocator for Games and Embedded Systems☆76Updated 2 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches☆37Updated 4 years ago