turanszkij / mini_videoLinks
Minimal GPU video decoding sample for Vulkan, DX12 and DX11
☆127Updated 6 months ago
Alternatives and similar repositories for mini_video
Users that are interested in mini_video are comparing it to the libraries listed below
Sorting:
- Vulkan triangle in ~380 lines of code☆130Updated 3 weeks ago
- Physically based renderer demo written using Vulkan.☆90Updated last year
- tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~800 LoC)☆100Updated last week
- An abstraction layer for graphics APIs.☆212Updated 3 weeks ago
- Single file DDS header encoder and decoder☆80Updated 2 months ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆96Updated last week
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆74Updated 3 months ago
- Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.☆54Updated 2 years ago
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆306Updated 2 months ago
- ☆135Updated 2 years ago
- SH for HLSL 2021☆238Updated 9 months ago
- Blazingly fast Vulkan glTF Viewer☆121Updated this week
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆74Updated this week
- This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_mi…☆96Updated 10 months ago
- A High Quality SIMD BC1 Encoder☆128Updated 3 years ago
- An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more☆95Updated 3 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Updated 2 years ago
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆137Updated last week
- Tiny DDS file loader☆50Updated 6 years ago
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆104Updated last year
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆360Updated this week
- Filter-adapted Spatiotemporal Sampling for Real-Time Rendering☆195Updated 11 months ago
- Small header-only C library to decompress any BC compressed image☆171Updated last month
- Single header "no-allocation" KTX/DDS file reader☆132Updated last month
- Modern hybrid graphics engine☆70Updated 2 months ago
- Surfel Radiance Cascades Diffuse Global Illumination☆196Updated 9 months ago
- Misc repository for certain GPU algorithms.☆43Updated last year
- ☆62Updated 2 years ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆44Updated last week
- ☆125Updated 7 months ago