dfranx / DDSLinks
Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)
☆29Updated 4 years ago
Alternatives and similar repositories for DDS
Users that are interested in DDS are comparing it to the libraries listed below
Sorting:
- Verus Engine is a modern 3D game engine.☆41Updated 8 months ago
- Single file DDS header encoder and decoder☆77Updated last month
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated last week
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆43Updated 5 years ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Updated last month
- Real-time software rasterizer written in C++ with windowing and model loading support.☆33Updated 6 years ago
- physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches☆37Updated 4 years ago
- Tiny DDS file loader☆45Updated 6 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Next-gen general purpose game engine written in modern C++☆59Updated 3 months ago
- Yet another pet engine☆71Updated 5 months ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆63Updated this week
- Small single-header C++ library that renders Windows fonts in graphics applications☆47Updated 6 years ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- The fastest culler ever☆37Updated 7 years ago
- A game engine. That breathes fire and awesomeness☆14Updated 6 years ago
- Simple Vulkan ray tracing☆36Updated 4 months ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆40Updated 3 months ago
- ☆11Updated last year
- Game engine☆58Updated 8 months ago
- Modern OpenGL deferred rendering example☆37Updated last year
- directx11 renderer☆33Updated 3 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆65Updated 4 years ago
- A C++ game engine☆33Updated 5 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago