omid3098 / Unity-URP-GlassShaderLinks
A beautiful glass shader with distortion for Unity URP
β264Updated 2 years ago
Alternatives and similar repositories for Unity-URP-GlassShader
Users that are interested in Unity-URP-GlassShader are comparing it to the libraries listed below
Sorting:
- A simple post-processing outline effect that uses depth-based edge detection.β277Updated 2 years ago
- ππ» Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wiresβ307Updated last month
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.β298Updated 10 months ago
- βͺ VFX Core β Selective Post Processing and FX Systemβ278Updated 6 months ago
- Texture atlas creator for Unityβ494Updated 3 years ago
- Procedural Water surface and underwater caustics for Unity URPβ297Updated 2 years ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.β¦β642Updated 2 weeks ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).β386Updated 6 months ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.β251Updated 3 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.β254Updated 9 months ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.β509Updated 2 years ago
- Vertex Animation Texture tool in unity for skinned characters.β253Updated 9 months ago
- Amplify Occlusion V2 ported to URP 2022.2β174Updated 2 years ago
- An highly customizable stylized water shader for Unity 6β256Updated 2 weeks ago
- β140Updated 4 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shurikenβ248Updated 3 years ago
- Optimized implementation of camera stacking for UI only in HDRP.β220Updated 6 months ago
- Package repo containing the water system created for the URP Boat Attack demo project.β369Updated last year
- Volumetric Lighting in URPβ148Updated 2 years ago
- A simple water shader for Unity URPβ206Updated 4 months ago
- Creates a fake simulated rope, connecting between 2 point.β373Updated last year
- πΊπΌ A shader graph which replicates some retro tv/monitor/vhs effects. CRT warping, scanlines, static, distortion, etc.β207Updated 2 months ago
- URP renderer feature enabling a blur effect.β283Updated 2 years ago
- Gradient Skybox for Unityβ79Updated 7 years ago
- Blender Cavity Effect for Unityβ227Updated 3 years ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engineβ308Updated 3 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectorsβ269Updated last month
- Screen space shader for Unity resembling the "cavity" effect in Blenderβ160Updated last year
- Optimizes mesh and polygon colliders in Unityβ485Updated last month
- Decal solution for Unity's Built-In Render Pipelineβ334Updated 9 months ago