z4gon / water-caustics-shader-unity
Water caustics shader with triplanar projection, made in Unity for URP
☆44Updated 2 years ago
Alternatives and similar repositories for water-caustics-shader-unity:
Users that are interested in water-caustics-shader-unity are comparing it to the libraries listed below
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆42Updated 3 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆60Updated last year
- URP Sea & Clouds & SkyFog☆47Updated last year
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆69Updated 5 years ago
- A collection of URP shaders and render features.☆50Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆67Updated 3 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆56Updated last year
- Volumetric Fog Package for URP Forward+☆81Updated this week
- Use Unity's timeline to blend material properties☆72Updated last year
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- An implementation of underwater effects that show under the water line.☆66Updated 7 months ago
- Stylized water shader and underwater caustics effect made with ShaderGraph (URP).☆35Updated last year
- Simple Procedural Shader graph for interactive liquids in Unity URP☆66Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- ⬜ Old school image flow effect for Unity Urp☆41Updated 2 months ago
- Use ShaderGraph as a texture creation tool!☆77Updated 9 months ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆69Updated 4 years ago
- Oceana water for Unity URP☆45Updated last month
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆50Updated 5 months ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆47Updated 4 years ago
- Water shader in unity urp.☆69Updated 3 years ago
- Unity URP AtmosphericFog☆77Updated 3 years ago
- Unity URP FBM Clouds shaders.☆17Updated 3 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆27Updated last year
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆78Updated 3 years ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆70Updated last year
- JellyBody —— shader,vertex replacement☆68Updated 6 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fa…☆44Updated 2 months ago