nixonyh / URPVolumetricLightingLinks
Volumetric Lighting in URP
☆148Updated 2 years ago
Alternatives and similar repositories for URPVolumetricLighting
Users that are interested in URPVolumetricLighting are comparing it to the libraries listed below
Sorting:
- Amplify Occlusion V2 ported to URP 2022.2☆174Updated 3 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆250Updated 3 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆109Updated 2 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆142Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆206Updated last year
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.☆85Updated 2 years ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆204Updated last year
- Simple fog effects for URP☆117Updated 5 months ago
- Volumetric Fog Package for URP Forward+☆123Updated last month
- Automatic Unity Light Probe Generation.☆176Updated 6 years ago
- Planar reflections probe component for Unity☆111Updated 2 years ago
- Unity URP AtmosphericFog☆79Updated 4 years ago
- A minimal spring physics library for Unity☆117Updated 4 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆190Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆86Updated last year
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆174Updated last month
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆269Updated last month
- Randomized Tiling for Unity ShaderGraph☆62Updated 5 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆197Updated last year
- 🔎 Utility for visualizing the stencil buffer in Unity☆133Updated 10 months ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆187Updated 2 years ago
- GPU-based raycaster for Unity☆171Updated 2 years ago
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limi…☆114Updated 3 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆312Updated last month
- Imposter baking for Unity (URP)☆55Updated 3 years ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- ☆231Updated 2 years ago
- A simple water shader for Unity URP☆209Updated 5 months ago
- A Legend of Zelda: Breath of the Wild-style grass shader☆172Updated 2 years ago