ColinLeung-NiloCat / UnityURP-BillboardLensFlareShader
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
☆474Updated 2 years ago
Alternatives and similar repositories for UnityURP-BillboardLensFlareShader:
Users that are interested in UnityURP-BillboardLensFlareShader are comparing it to the libraries listed below
- Planar reflections for Unity's Universal Render Pipeline.☆589Updated 2 years ago
- UniversalRP Toon Shader with ShaderGraph☆605Updated 3 months ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- URP renderfeature test project☆449Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆289Updated 4 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,114Updated 2 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆627Updated last year
- Madumpa's URP Stylized Lit Shader Repository☆548Updated last year
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆471Updated last year
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆800Updated 4 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆346Updated 6 months ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,187Updated last year
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆513Updated 2 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆484Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆534Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆593Updated 10 months ago
- A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.☆595Updated 3 years ago
- SSR solution for Unity URP☆459Updated last year
- ☆925Updated last year
- 🐈 Fur shader for Unity.☆845Updated 3 years ago
- A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.☆296Updated last year
- Utility to combine color channels from different textures into a single output.☆765Updated 5 months ago
- Motion Blur for Unity's Universal Render Pipeline.☆271Updated 3 years ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆420Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆733Updated 2 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- A package for playing sequential image sequences in Unity Timeline☆286Updated 8 months ago
- Community made extras for Amplify Shader Editor☆337Updated 5 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆227Updated 2 years ago