Cyanilux / URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
☆617Updated last week
Alternatives and similar repositories for URP_ShaderGraphCustomLighting:
Users that are interested in URP_ShaderGraphCustomLighting are comparing it to the libraries listed below
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆621Updated 11 months ago
- Fur shader implementation for URP☆1,132Updated 2 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,281Updated 2 years ago
- ☆916Updated 11 months ago
- A custom renderer feature for screen space outlines☆622Updated 7 months ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,171Updated last year
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆864Updated 8 months ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆365Updated 2 weeks ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆905Updated 4 years ago
- Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at…☆684Updated 3 months ago
- Example project to draw 1million grass instances on mobile☆1,594Updated 4 years ago
- UI blur (translucent) effect for Unity.☆522Updated 3 weeks ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆517Updated 7 months ago
- A stylized water shader (and material presets) for Unity.☆964Updated 4 years ago
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆564Updated 11 months ago
- Planar reflections for Unity's Universal Render Pipeline.☆587Updated 2 years ago
- ☆819Updated last year
- A bunch of custom passes made for HDRP☆1,351Updated 3 months ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆483Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆590Updated 9 months ago
- Example project for Unity 2020.1 Mesh API improvements☆727Updated 2 years ago
- CustomToolbar☆595Updated 2 months ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.☆1,027Updated 3 weeks ago
- Serializable dictionary class for Unity☆753Updated 3 years ago
- Node Based Dialogue System for Unity☆871Updated last year
- Fracture any mesh at runtime☆1,161Updated 3 years ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆418Updated last year
- Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]☆1,076Updated this week