Optimised BVH traversal + HDRI environment mapping
☆232Feb 28, 2020Updated 6 years ago
Alternatives and similar repositories for GPU-path-tracing-with-CUDA-tutorial-4
Users that are interested in GPU-path-tracing-with-CUDA-tutorial-4 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The code in this tutorial implements a BVH acceleration structure☆83Feb 28, 2020Updated 6 years ago
- Lightweight CPU/GPU path tracer☆418Jun 24, 2020Updated 6 years ago
- CUDA implementation of a Path Tracer with different surface types, Anti Aliasing, Bonne Projection Bokeh Mapping, Motion Blur, Depth of F…☆14Jul 11, 2019Updated 7 years ago
- Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html☆66Feb 28, 2020Updated 6 years ago
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆326Dec 21, 2021Updated 4 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,053Feb 9, 2024Updated 2 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆44Apr 6, 2016Updated 10 years ago
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆234Oct 23, 2024Updated last year
- Lighthouse 2 framework for real-time ray tracing☆870Apr 26, 2024Updated 2 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Jul 25, 2015Updated 10 years ago
- An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"☆134Dec 9, 2024Updated last year
- Volumetric path tracer using cuda☆270Jan 19, 2024Updated 2 years ago
- Interactive Path Tracing with Spatiotemporal Variance Guided Filter (SVGF)☆126Oct 7, 2020Updated 5 years ago
- GPU Raytracer from scratch in C++/CUDA☆975Jul 21, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- CUDA accelerated BVH Construction☆17Dec 17, 2015Updated 10 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆841Dec 8, 2025Updated 7 months ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆542Apr 7, 2020Updated 6 years ago
- Mitsuba renderer main repository☆1,110Sep 11, 2023Updated 2 years ago
- Simple Open-source Ray Tracer☆914May 22, 2026Updated 2 months ago
- Monte Carlo Ray Tracing Renderer☆77Dec 23, 2018Updated 7 years ago
- CUDA Path Tracer with BVH Acceleration, Depth of Field, AA + more☆26Oct 3, 2017Updated 8 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆301Sep 8, 2021Updated 4 years ago
- A C++-based, cross platform ray tracing library☆443Jul 8, 2026Updated 2 weeks ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A real-time interactive progressive path tracer on the GPU.☆32Mar 23, 2021Updated 5 years ago
- Basic CUDA path tracer with triangle mesh support☆51Feb 28, 2020Updated 6 years ago
- Set of advanced samples for the NVIDIA OptiX Ray Tracing Engine.☆462Nov 2, 2021Updated 4 years ago
- Curated list of ray tracing resources☆659Oct 23, 2025Updated 8 months ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆629Jan 14, 2025Updated last year
- An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix☆21Sep 3, 2017Updated 8 years ago
- NVIDIA OptiX based implementation of ANARI☆280Updated this week
- Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while main…☆418Feb 22, 2023Updated 3 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆101Mar 1, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Photorealistic physically-based renderer☆44Sep 27, 2016Updated 9 years ago
- A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indir…☆658Feb 14, 2026Updated 5 months ago
- ☆90Apr 25, 2012Updated 14 years ago
- A simple parser for the PBRT file format☆210Oct 30, 2022Updated 3 years ago
- CPU Sparse Voxel Octree Implementation☆758Jul 26, 2017Updated 8 years ago
- Real-time global illumination☆115Jan 9, 2016Updated 10 years ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆447Nov 2, 2019Updated 6 years ago