gilbo / corkLinks
3D Boolean / CSG Library
☆437Updated 5 years ago
Alternatives and similar repositories for cork
Users that are interested in cork are comparing it to the libraries listed below
Sorting:
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆121Updated 11 years ago
- Digital Geometry Tools and Algorithm Library☆395Updated last week
- A library for detecting and resolving intersections between two surface meshes.☆477Updated 4 months ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆347Updated 4 years ago
- ☆826Updated 2 years ago
- The SINTEF Spline Library☆205Updated last month
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆334Updated 2 years ago
- 2D constrained Delaunay triangulation library☆508Updated last year
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆534Updated 9 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆929Updated last week
- TriWild: Robust Triangulation with Curve Constraints☆255Updated 3 weeks ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,070Updated last week
- Cork Computational Library forked from source code by Gilbert Bernstein.☆46Updated 2 years ago
- Header only mesh voxelizer in c99☆654Updated 4 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆182Updated 6 years ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆180Updated 4 years ago
- Code developed for articles in the "Journal of Graphics Tools"☆486Updated 2 years ago
- Mesh simplification with UV's boundary preserved☆522Updated 5 years ago
- This is a clone of "A Quality Tetrahedral Mesh Generator and a 3D Delaunay Triangulator" tetgen; Official website:☆207Updated last year
- ☆226Updated 6 months ago
- The Polygon Mesh Processing Library☆1,438Updated last week
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- T-spline Library☆155Updated 5 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 14 years ago
- Robust Tetrahedral Meshing in the Wild.☆692Updated 2 years ago
- Automatically exported from code.google.com/p/poly2tri☆356Updated last year
- The Robust Quad Mesh Extraction Library☆128Updated 5 years ago
- Computes the 3D Delaunay triangulation on the GPU☆133Updated 4 years ago
- C++ library for NURBS curves and surfaces☆502Updated last year
- A C++ library for linear algebra and geometry manipulation for computer graphics.☆721Updated 2 years ago