gilbo / corkLinks
3D Boolean / CSG Library
☆428Updated 4 years ago
Alternatives and similar repositories for cork
Users that are interested in cork are comparing it to the libraries listed below
Sorting:
- A library for detecting and resolving intersections between two surface meshes.☆454Updated 2 weeks ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆118Updated 10 years ago
- ☆793Updated 2 years ago
- ☆216Updated 3 weeks ago
- Digital Geometry Tools and Algorithm Library☆384Updated this week
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆873Updated last week
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆326Updated last year
- 2D constrained Delaunay triangulation library☆480Updated last year
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆344Updated 3 years ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆532Updated 8 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆799Updated 9 years ago
- Mesh simplification with UV's boundary preserved☆512Updated 5 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,012Updated last month
- Header only mesh voxelizer in c99☆642Updated 3 years ago
- TriWild: Robust Triangulation with Curve Constraints☆244Updated 2 years ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆177Updated 3 years ago
- Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self…☆408Updated 2 years ago
- Robust Tetrahedral Meshing in the Wild.☆652Updated 2 years ago
- The Polygon Mesh Processing Library☆1,394Updated this week
- The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes☆1,210Updated last week
- OpenNURBS libraries allow anyone to read and write the 3DM file format without the need for Rhino.☆461Updated last month
- Fast simplification of 3D surface meshes☆327Updated last month
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆175Updated 5 years ago
- The SINTEF Spline Library☆198Updated 2 months ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆533Updated 5 years ago
- This is a clone of "A Quality Tetrahedral Mesh Generator and a 3D Delaunay Triangulator" tetgen; Official website:☆191Updated 5 months ago
- A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL☆195Updated 8 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- The Robust Quad Mesh Extraction Library☆119Updated 4 years ago
- Computes the 3D Delaunay triangulation on the GPU☆128Updated 3 years ago