virtualritz / nsiLinks
High level Rust bindings for Illumination Research’s Nodal Scene Interface – ɴsɪ.
☆15Updated last year
Alternatives and similar repositories for nsi
Users that are interested in nsi are comparing it to the libraries listed below
Sorting:
- ☆45Updated 2 years ago
- Raw Rust bindings to Houdini Engine API☆15Updated last month
- An opinionated, practical color management library for games and graphics.☆37Updated 2 years ago
- A Rust implementation of a small ray/pathtracer.☆32Updated last year
- 🌈🙈 HDR -> display☆32Updated 2 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Color space conversion math made simple☆40Updated last year
- 🦀 Rust crate for reading ogawa alembic cache data☆14Updated 7 months ago
- Renderer for User Interface☆22Updated last month
- Game asset pipeline and authoring framework☆22Updated last year
- ☆15Updated 3 years ago
- Selective Rust wrapper for OpenSubdiv.☆20Updated last week
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 4 years ago
- grr and rust-gpu pbr rendering☆29Updated 4 years ago
- ktx2 parsing library☆18Updated last week
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the forese…☆28Updated 2 years ago
- Generate distance field bitmaps--vector compression for games☆27Updated this week
- Rust MikkTSpace implementation☆35Updated last year
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆60Updated 3 months ago
- Rust implementation of http://pbrt.org/☆20Updated 3 weeks ago
- ☆10Updated 2 weeks ago
- Generate quasirandom Rd sequences☆15Updated 3 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆65Updated last month
- Signed distance field library usable on both CPU and GPU.☆15Updated 2 years ago
- Digital Video Synthesizer☆11Updated this week
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago
- An egui-based graphical user interface for the noise crate☆43Updated 8 months ago
- Record and replay 🖱 input with precise timing☆18Updated 3 years ago