tonarino / shadergardenLinks
Create evolving artistic images with hot-code-reloaded Lisp and GLSL.
☆108Updated 2 years ago
Alternatives and similar repositories for shadergarden
Users that are interested in shadergarden are comparing it to the libraries listed below
Sorting:
- A cross-platform live-coding tool for creative coding with GLSL shaders☆128Updated 5 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆60Updated 4 months ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆61Updated 5 years ago
- Shadertoy browser & viewer for Mac built in Rust☆212Updated 4 years ago
- Code-driven rendering playground; mostly defunct now☆55Updated 3 years ago
- Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.☆135Updated 7 months ago
- Generate SPIR-V bytecode from an operation graph☆71Updated 5 years ago
- ☆45Updated 2 years ago
- Vulkan rendering sandbox for raytracing☆72Updated 3 years ago
- Signed Distance Field Utilities☆121Updated 4 years ago
- ShaderToy clone in Rust, currently supporting MacOS.☆25Updated 4 years ago
- Gallery of 4K Executable Graphics artworks from the Demoscene.☆28Updated 4 months ago
- Monte Carlo path tracing implementation on Rust☆37Updated 7 years ago
- Cross-platform compute shader engine☆145Updated 2 weeks ago
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.☆94Updated 3 years ago
- An environment for creative systems.☆138Updated last month
- Meshes with L-Systems☆135Updated 5 years ago
- Procedural texture library☆95Updated last year
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- Conway-Hart Polyhedron Notation in Rust☆79Updated 4 months ago
- Rust sprite rendering engine☆23Updated 6 years ago
- ☆21Updated 2 years ago
- cross-platform OpenGL context creation☆25Updated 2 years ago
- Shader include parser and crawler for Rust☆40Updated 3 years ago
- 💎 A 4-dimensional renderer.☆124Updated 5 years ago
- Rendering a triangle using Vulkan and Rust.☆46Updated 3 years ago
- Rendiation Rendering Framework☆70Updated this week
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆40Updated 6 years ago
- ☆50Updated last year
- high-quality anti-aliased vector graphics rendering on the GPU☆91Updated 3 years ago