repi / shadertoy-browserLinks
Shadertoy browser & viewer for Mac built in Rust
☆212Updated 4 years ago
Alternatives and similar repositories for shadertoy-browser
Users that are interested in shadertoy-browser are comparing it to the libraries listed below
Sorting:
- Signed Distance Field Utilities☆120Updated 3 years ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆103Updated 10 months ago
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.☆94Updated 3 years ago
- Rust library for parameterized inbetweening☆52Updated last month
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.☆132Updated 2 months ago
- Procedural texture library☆93Updated last year
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆59Updated 2 months ago
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- ShaderToy clone in Rust, currently supporting MacOS.☆25Updated 4 years ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- Monte Carlo path tracing implementation on Rust☆37Updated 6 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆169Updated 2 months ago
- Vulkan rendering sandbox for raytracing☆72Updated 2 years ago
- grr and rust-gpu pbr rendering☆28Updated 4 years ago
- high-quality anti-aliased vector graphics rendering on the GPU☆87Updated 2 years ago
- Code-driven rendering playground; mostly defunct now☆54Updated 3 years ago
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆54Updated 4 years ago
- Rust Graphics meetups☆68Updated 3 years ago
- GLSL mathematics for Rust programming language.☆49Updated last year
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- 🦀 Minimal SPIR-V reflection library.☆45Updated 7 months ago
- Vulkan-lite GPU API☆89Updated last year
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated 7 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- glTF 2.0 file viewer written in Rust using Vulkan☆84Updated 3 weeks ago