Anttwo / SuGaRLinks
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
☆2,763Updated 9 months ago
Alternatives and similar repositories for SuGaR
Users that are interested in SuGaR are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆2,645Updated 4 months ago
- CUDA accelerated rasterization of gaussian splatting☆3,235Updated this week
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,581Updated 2 months ago
- [CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering☆2,867Updated 8 months ago
- ☆1,191Updated 8 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,289Updated 6 months ago
- 3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!☆1,153Updated last week
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,442Updated 2 months ago
- 3D Gaussian Splat Editor☆2,415Updated last week
- 3D Gaussian Splatting for Real-Time Radiance Field Rendering - Detailed Windows Install & Usage Instructions☆833Updated 2 months ago
- A Unified Framework for Surface Reconstruction☆2,053Updated 11 months ago
- [CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting☆1,306Updated last year
- Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀☆1,354Updated last week
- WebGL 3D Gaussian Splat Viewer☆2,465Updated 4 months ago
- Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in th…☆7,350Updated last week
- ☆2,142Updated last year
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆840Updated this week
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆714Updated last year
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics☆1,218Updated 2 months ago
- Official implementation of `Splatter Image: Ultra-Fast Single-View 3D Reconstruction' CVPR 2024☆1,017Updated 10 months ago
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,094Updated last year
- GLOMAP - Global Structured-from-Motion Revisited☆1,824Updated last week
- Easy NeRF synthetic dataset creation within Blender☆916Updated 6 months ago
- ☆1,148Updated 6 months ago
- SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)☆1,808Updated last year
- [ICCV2023] Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement☆942Updated 7 months ago
- [CVPR 2024] GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models☆774Updated 5 months ago
- ☆451Updated last year
- The official implementation of Segment Any 3D GAussians (AAAI-25)☆761Updated 3 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,022Updated 9 months ago