city-super / Scaffold-GSLinks
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
☆1,128Updated last year
Alternatives and similar repositories for Scaffold-GS
Users that are interested in Scaffold-GS are comparing it to the libraries listed below
Sorting:
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆905Updated 11 months ago
- This is a collective repository for all 3DGS related progresses in research and industry world☆683Updated 10 months ago
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,161Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆963Updated last year
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆1,002Updated this week
- The official implementation of Segment Any 3D GAussians (AAAI-25)☆851Updated 8 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆818Updated 3 months ago
- ☆700Updated last year
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆870Updated 3 months ago
- [CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields☆605Updated last year
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆757Updated 11 months ago
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆549Updated 8 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆899Updated 3 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆512Updated last year
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,080Updated 7 months ago
- A detailed formulae explanation on gaussian splatting☆590Updated 2 years ago
- [CVPR 2025 Oral & Best Paper Finalist] Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models☆942Updated 5 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆721Updated 5 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,366Updated 11 months ago
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆486Updated last year
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-…☆450Updated last year
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,160Updated 3 months ago
- Ongoing research training gaussian splatting at scale by distributed system☆623Updated 2 months ago
- 2024 Gaussian Splatting Paper List(Arxiv)☆308Updated 11 months ago
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆908Updated last year
- 3DGS-to-PC: 3D Gaussian Splatting to Dense Point Clouds [3D-VAST: ICCVW 2025]☆643Updated last month
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆773Updated 8 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆612Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆631Updated 10 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆785Updated 3 months ago