lachlanhurst / SceneKitOffscreenRendering
Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene
☆105Updated 6 years ago
Alternatives and similar repositories for SceneKitOffscreenRendering:
Users that are interested in SceneKitOffscreenRendering are comparing it to the libraries listed below
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- 3D graphics for iOS using Metal and Swift☆110Updated 10 months ago
- Project to demo different shader fragments in SceneKit.☆83Updated 9 years ago
- A simple implementation of SCNTechnique☆69Updated 5 years ago
- ☆24Updated 7 years ago
- Fast, efficient raw pixel viewer for iOS using Metal☆40Updated 2 years ago
- A Random Number Generator for Metal☆47Updated last year
- Demo project: High-def video output from SCNKit☆70Updated 6 years ago
- ☆74Updated 6 years ago
- Basic object glowing outline using SCNTechnique☆83Updated 7 months ago
- A simple app that grabs raw camera data, converts to textures and renders on screen with Metal.☆230Updated 3 months ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- Amazing Physically Based Rendering using the new iOS 10 SceneKit☆136Updated 8 years ago
- Deformable 3D terrain in SceneKit☆69Updated 3 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆68Updated 5 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆56Updated 5 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆61Updated last year
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆39Updated 6 years ago
- Image processing framework built on top of Metal☆36Updated 6 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆22Updated 9 years ago
- Demo of Creating a Metal Texture from AVCaptureSession and Applying MetalPerformanceShaders In-Place☆50Updated 9 years ago
- Make shape key/morphers in Blender-exported Collada (.dae) available to Apple SceneKit☆61Updated 3 years ago
- VideoShader for Metal☆33Updated 7 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 3 years ago
- Converting CVPixelBuffer to MTLTexture using CVMetalTextureCache.☆47Updated 10 years ago
- A project to help users workaround a bug released in iOS 10 related to AVAssetExportSession and AVVideoCompositionCoreAnimationTool☆59Updated 8 years ago
- swift playground in Xcode 9.3 using an SCNTechnique / shaders to outline shapes☆18Updated 6 years ago
- GLTF extension for SceneKit☆51Updated 5 years ago
- A Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR.☆39Updated 5 years ago
- Fluid Simulation with Metal☆93Updated 7 years ago