orff / sceneKitRope
a verlet rope sceneKit implementation
☆15Updated 9 years ago
Alternatives and similar repositories for sceneKitRope:
Users that are interested in sceneKitRope are comparing it to the libraries listed below
- swift playground in Xcode 9.3 using an SCNTechnique / shaders to outline shapes☆18Updated 6 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 8 years ago
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 4 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 6 years ago
- A path tracer for photorealistic rendering written in Swift☆19Updated 7 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Updated 2 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆13Updated 5 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- Tutorial source for implementing deferred lighting in Metal☆22Updated 6 years ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆17Updated 6 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- ☆45Updated 4 years ago
- Experiment with scene kit and swift☆20Updated 9 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Updated 2 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- A tool for generating textures and scenes for SceneKit☆19Updated 3 years ago
- SceneKit Depth of Field Demonstration☆26Updated 9 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 6 years ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆16Updated 5 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆22Updated 9 years ago
- Simple Metal shadow map☆24Updated 7 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 4 months ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Updated 8 years ago
- Basic examples of shaders in SceneKit + ARKit☆36Updated 6 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 5 years ago
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- Utility macOS app that allows you to render and orbit a 3D object and capture the result into an animated gif.☆14Updated 2 years ago
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆30Updated 4 years ago