oliver-dew / RunningManLinks
A simple Swift SceneKit class for loading rigged models exported from Blender and handling animations
☆38Updated 5 years ago
Alternatives and similar repositories for RunningMan
Users that are interested in RunningMan are comparing it to the libraries listed below
Sorting:
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆57Updated 3 years ago
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 8 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 10 months ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆59Updated 5 years ago
- Fluid Simulation with Metal☆95Updated 7 years ago
- Create animations over Bezier curves of any number of points☆51Updated 4 years ago
- SKSpriteNode animation extension to 'shatter' a node into smaller pieces☆38Updated 7 years ago
- Deformable 3D terrain in SceneKit☆71Updated 4 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆26Updated 9 years ago
- Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠☆39Updated 6 years ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Updated 6 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- Smooth drawing app for watchOS 3 written in Swift 3☆26Updated 9 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- A 360 video viewer for iOS implemented using SceneKit.☆43Updated 8 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆26Updated 8 years ago
- A simple visual debugger for SceneKit☆21Updated 8 years ago
- 🌸 iOS11 demo application for flower classification.☆105Updated last year
- SceneKit Depth of Field Demonstration☆26Updated 10 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Updated 4 years ago
- Demo project demonstrating how to implement a lightning effect for Sprite Kit game on Swift☆51Updated 9 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- A simple implementation of SCNTechnique☆72Updated 6 years ago
- Voxel graphics framework using ARKit + SceneKit☆81Updated 7 years ago
- iOS metal camera with GPU shaders.☆88Updated 4 years ago