oliver-dew / RunningManLinks
A simple Swift SceneKit class for loading rigged models exported from Blender and handling animations
☆38Updated 5 years ago
Alternatives and similar repositories for RunningMan
Users that are interested in RunningMan are comparing it to the libraries listed below
Sorting:
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆58Updated 3 years ago
- Create animations over Bezier curves of any number of points☆51Updated 4 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆60Updated 5 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 3 years ago
- Working example of SCNTechnique and Metal☆58Updated 8 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated last year
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 9 years ago
- Fluid Simulation with Metal☆95Updated 8 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 6 years ago
- Deformable 3D terrain in SceneKit☆71Updated 4 years ago
- SceneKit Cel Shader Example☆21Updated 9 years ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Updated 6 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Updated 6 years ago
- A simple implementation of SCNTechnique☆72Updated 6 years ago
- Swift framework for loading various 3d models in SceneKit☆88Updated 5 years ago
- Demo project demonstrating how to implement a lightning effect for Sprite Kit game on Swift☆50Updated 9 years ago
- SKSpriteNode animation extension to 'shatter' a node into smaller pieces☆38Updated 7 years ago
- Voxel graphics framework using ARKit + SceneKit☆81Updated 8 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- Smooth drawing app for watchOS 3 written in Swift 3☆26Updated 9 years ago
- AR application sample using Metal without SceneKit.☆34Updated 7 years ago
- A 360 video viewer for iOS implemented using SceneKit.☆43Updated 8 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 7 years ago
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆27Updated 9 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 6 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Updated 4 years ago
- 🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes☆91Updated 5 years ago
- Basic examples of shaders in SceneKit + ARKit☆37Updated 6 years ago