pk-nb / scenekit-glshadersLinks
Project to demo different shader fragments in SceneKit.
☆84Updated 9 years ago
Alternatives and similar repositories for scenekit-glshaders
Users that are interested in scenekit-glshaders are comparing it to the libraries listed below
Sorting:
- SceneKit mesh deformed by a Metal compute shader☆85Updated 7 years ago
- A simple implementation of SCNTechnique☆72Updated 5 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Updated 6 years ago
- Amazing Physically Based Rendering using the new iOS 10 SceneKit☆136Updated 8 years ago
- Perlin noise generator implemented in Swift☆43Updated 8 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- Deformable 3D terrain in SceneKit☆71Updated 3 years ago
- Basic object glowing outline using SCNTechnique☆85Updated last year
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆22Updated 10 years ago
- An extension of SCNVector3 written in Swift that adds helpful functions to calculate dot products, cross products etc☆90Updated 4 years ago
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆39Updated 6 years ago
- Demo project: High-def video output from SCNKit☆70Updated 6 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (OS X)☆20Updated 10 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 3 years ago
- Syntactic sugar for displaying CIImage using OpenGL and grabbing CIImages from iOS cameras☆74Updated 8 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆26Updated 8 years ago
- ☆24Updated 7 years ago
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 8 years ago
- Delaunay Triangulation implementation written in swift☆96Updated 5 years ago
- ☆76Updated 7 years ago
- This library attempts to make it easy to use OpenGL from within Apple's Swift programming language, while providing a uniform interface f…☆57Updated 8 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- A builder of mesh geometry useful for making 3D plots☆88Updated 11 years ago
- 3D graphics for iOS using Metal and Swift☆111Updated 3 weeks ago
- Math, Vector and Matrix library in Swift☆37Updated 10 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 7 months ago
- Reaction Diffusion using Swift & Metal☆71Updated 10 years ago
- Make shape key/morphers in Blender-exported Collada (.dae) available to Apple SceneKit☆60Updated 3 years ago
- iOS Augmented Reality App template, modified to support a basic stereoscopic (two side-by-side camera) view. A few lines of code (and sto…☆82Updated 7 years ago