dalebradshaw / scenekit-lighting-modelsLinks
Alternate lighting models using custom SCNProgram for SceneKit
☆34Updated 10 years ago
Alternatives and similar repositories for scenekit-lighting-models
Users that are interested in scenekit-lighting-models are comparing it to the libraries listed below
Sorting:
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 8 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 3 years ago
- A very simple app for editing SceneKit materials☆27Updated 6 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 6 months ago
- Perlin noise generator implemented in Swift☆43Updated 8 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Updated 6 years ago
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 7 years ago
- A simple implementation of SCNTechnique☆71Updated 5 years ago
- Project to demo different shader fragments in SceneKit.☆84Updated 9 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (OS X)☆20Updated 10 years ago
- Cross-platform math library with SIMD support☆66Updated 2 years ago
- ☆76Updated 6 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- A simple implementation of Craig Reynolds' 1986 flock behaviour using SceneKit and Swift☆23Updated 8 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆22Updated 9 years ago
- Experiment with scene kit and swift☆21Updated 10 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- ByteBackpacker is a small utility written in Swift to pack value types into a Byte array and unpack them back.☆33Updated 3 years ago
- SpriteKit game scene transitions with shaders☆46Updated 9 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆23Updated 10 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆46Updated 8 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- Apple Metal framework playground☆55Updated 10 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 6 years ago
- Swift playground demonstrating lerp, smooth step, Catcall-Rom and others!☆63Updated 5 years ago
- Post Processing Effects using iOS10 SceneKit☆20Updated 8 years ago
- SceneKit Depth of Field Demonstration☆26Updated 10 years ago
- moving objects with mouse in Scene Kit and with Swift☆15Updated 7 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Updated 6 years ago