ooper-shlab / SceneKitReel-SwiftLinks
A translation of Apple's sample code SceneKit State of the Union Demo into Swift
☆15Updated 7 years ago
Alternatives and similar repositories for SceneKitReel-Swift
Users that are interested in SceneKitReel-Swift are comparing it to the libraries listed below
Sorting:
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆13Updated 5 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Updated 6 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- A simple visual debugger for SceneKit☆21Updated 7 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 7 months ago
- I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.☆11Updated 5 years ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆18Updated 6 years ago
- A simple implementation of Craig Reynolds' 1986 flock behaviour using SceneKit and Swift☆23Updated 8 years ago
- Simple and Elegant Range(A,B) to Range(P,Q) mapper in less then five lines of code.☆11Updated 4 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Updated 2 years ago
- Create animations over Bezier curves of any number of points☆51Updated 4 years ago
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 8 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆59Updated 5 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Updated 9 years ago
- Basic wave simulation using Metal compute shaders☆21Updated 9 years ago
- Example of Particle Emitter in iOS using Swift☆13Updated 6 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆26Updated 8 years ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D☆18Updated 6 years ago
- A class to create a routing graph for positions in 3D coordinate space☆11Updated 5 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- Sample Swift iOS ARKit project which shows how to implement an Undo feature for ARKit/SceneKit apps.☆18Updated 6 years ago
- Swift Playground demonstrating how to get a "Duet" style trailing effect in SpriteKit.☆26Updated 8 years ago
- AirPlay SwiftUI Views☆24Updated 7 months ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago