A very simple app for editing SceneKit materials
☆29Apr 23, 2019Updated 7 years ago
Alternatives and similar repositories for SceneKitMaterialEditor
Users that are interested in SceneKitMaterialEditor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- moving objects with mouse in Scene Kit and with Swift☆15Nov 26, 2017Updated 8 years ago
- This is an example on terrain in Scene Kit☆16Oct 6, 2016Updated 9 years ago
- vImage / Accelerate convolution filter in Swift☆14May 20, 2015Updated 11 years ago
- A sample code showing various aspects of Scene Kit.☆25Dec 29, 2012Updated 13 years ago
- A simple visual debugger for SceneKit☆21Aug 15, 2026Updated 2 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An Audiokit Synthesiser Controller by Apple Pencil☆22Nov 23, 2015Updated 10 years ago
- SceneKit Depth of Field Demonstration☆26May 2, 2015Updated 11 years ago
- Using perlin noise to create a height-mapped terrain plain in Swift 2 and SceneKit☆20Apr 26, 2016Updated 10 years ago
- A demonstration of using MDLSkyCubeTexture in a SceneKit project☆28Jul 12, 2015Updated 11 years ago
- GPUImageDemo☆12Jan 20, 2016Updated 10 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Feb 25, 2023Updated 3 years ago
- Apple Pencil Controlled Christmas Tree Bowling!☆12Dec 20, 2015Updated 10 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Dec 24, 2015Updated 10 years ago
- Gary-Scott reaction Diffusion Implemented as a Core Image CIKernel☆11Mar 23, 2016Updated 10 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Nov 16, 2024Updated last year
- Demonstration of chaining a series of CIFilters together☆15Apr 14, 2015Updated 11 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Sep 23, 2014Updated 11 years ago
- Computing the Integral Image using Metal☆11Oct 12, 2018Updated 7 years ago
- This is a little iOS 8 demo app I made for a talk at dispatch_sync in Portland in June, 2014.☆18Jul 8, 2023Updated 3 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Dec 1, 2021Updated 4 years ago
- Model I/O import an architectural STL 3D model.☆17Jan 22, 2016Updated 10 years ago
- Using SpriteKit events to trigger AudioKit sounds☆40Nov 13, 2015Updated 10 years ago
- Nixie Tube Display Component on Swift☆14Aug 28, 2015Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Simple gradient view for iOS that wraps CAGradientLayer in a better API☆13Feb 5, 2025Updated last year
- Reaction Diffusion using Swift & Metal☆70Apr 11, 2015Updated 11 years ago
- SceneKit Geometry generation examples - perlin height field & 2D images☆25Jun 4, 2013Updated 13 years ago
- Experiment with scene kit and swift☆21Apr 19, 2015Updated 11 years ago
- Basic examples of shaders in SceneKit + ARKit☆38Nov 25, 2018Updated 7 years ago
- A demo using physics system of SpriteKit with Swift☆16Jul 6, 2015Updated 11 years ago
- Swift 3.0 library to get/set json-type data, usable in NSUserDefaults and CoreData☆11Aug 15, 2017Updated 9 years ago
- SpriteKitMotionBlur☆14Feb 8, 2016Updated 10 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆27Aug 13, 2013Updated 13 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Node Based UI Component Written in Swift☆105Nov 25, 2020Updated 5 years ago
- Introduction to 3D Touch in Swift with Peek, Pop and Preview Actions☆27Sep 27, 2015Updated 10 years ago
- A Swift application that renders an OpenGL ES shader to a quad on a Raspberry Pi☆33Jan 10, 2016Updated 10 years ago
- An animating outline view for use in Cocoa applications.☆19Jul 11, 2010Updated 16 years ago
- Colourful SpriteKit Metaballs Controlled by 3D Touch☆69Apr 18, 2017Updated 9 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Jun 11, 2018Updated 8 years ago
- the sceneKit boilerplate with L/R scenes and head tracking for use with google cardboard☆10Jun 6, 2015Updated 11 years ago