Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4
☆36Nov 16, 2024Updated last year
Alternatives and similar repositories for SCNMathExtensions
Users that are interested in SCNMathExtensions are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple visual debugger for SceneKit☆21Sep 4, 2017Updated 8 years ago
- A very simple app for editing SceneKit materials☆29Apr 23, 2019Updated 7 years ago
- Rendering text in SceneKit using SDF fonts.☆15Nov 11, 2019Updated 6 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Jun 10, 2018Updated 7 years ago
- Working example of SCNTechnique and Metal☆57Sep 22, 2017Updated 8 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Simple video recorder for ARKit. Real Time record, Aspect ratio and timestamp are perfect.☆15Dec 12, 2017Updated 8 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Jun 8, 2019Updated 6 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆20Aug 25, 2019Updated 6 years ago
- iOS n-body simulation visualized with metaballs. Physics and graphics provided by SpriteKit.☆14Dec 18, 2016Updated 9 years ago
- Basic wave simulation using Metal compute shaders☆20Oct 2, 2015Updated 10 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆44Dec 12, 2019Updated 6 years ago
- A path tracer for photorealistic rendering written in Swift☆19Jan 18, 2018Updated 8 years ago
- Port of SceneKit framework to JavaScript☆80Oct 29, 2019Updated 6 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Dec 1, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Experiment with scene kit and swift☆21Apr 19, 2015Updated 11 years ago
- Small demo for visualizing ARSkeleton3D introduced in ARKit3☆15Jun 5, 2019Updated 6 years ago
- A builder of mesh geometry useful for making 3D plots☆87Nov 29, 2013Updated 12 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Jan 14, 2020Updated 6 years ago
- iOS GLSL fragment shader playground☆24Aug 5, 2019Updated 6 years ago
- Tiny iOS app integrating the Aruco library☆15May 17, 2019Updated 6 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Feb 25, 2023Updated 3 years ago
- ☆14Dec 12, 2025Updated 4 months ago
- ☆12Nov 6, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- UnityKit - Unity3D in Swift - Pattern replicate using SceneKit☆11Oct 19, 2025Updated 6 months ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Apr 20, 2019Updated 7 years ago
- Post Processing Effects using iOS10 SceneKit☆20Sep 6, 2016Updated 9 years ago
- SceneKit Cel Shader Example☆21Sep 25, 2016Updated 9 years ago
- ☆31Jun 22, 2024Updated last year
- Swift unification framework for logic programming☆30May 24, 2019Updated 6 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆22May 6, 2015Updated 10 years ago
- A Swift library for Mac and iOS that implements common 2D and 3D vector and matrix functions, useful for games or vector-based graphics☆368Nov 10, 2019Updated 6 years ago
- I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.☆12Sep 28, 2019Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Deferred lighting demo using Metal on MacOS and iOS☆11Sep 6, 2017Updated 8 years ago
- Voxel graphics framework using ARKit + SceneKit☆80Oct 15, 2017Updated 8 years ago
- Prototype of a real-time visualization tool for ARKit sessions☆127Jul 18, 2022Updated 3 years ago
- Upper-like floating menu. https://uppertodo.com☆10Apr 4, 2018Updated 8 years ago
- ☆12Jun 20, 2024Updated last year
- Implementation of boids flocking simulation using SpriteKit and Swift 🐠☆39Apr 6, 2019Updated 7 years ago
- Viola Jones Haar-Cascade on iOS+Metal☆43Jan 23, 2018Updated 8 years ago