steventroughtonsmith / scenekitgeometryLinks
SceneKit Geometry generation examples - perlin height field & 2D images
☆25Updated 12 years ago
Alternatives and similar repositories for scenekitgeometry
Users that are interested in scenekitgeometry are comparing it to the libraries listed below
Sorting:
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 12 years ago
- A very simple app for editing SceneKit materials☆29Updated 6 years ago
- SceneKit Depth of Field Demonstration☆26Updated 10 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Updated 9 years ago
- iOS Camera based Kaleidoscope written in Swift using SceneKit☆24Updated 10 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Updated 6 years ago
- moving objects with mouse in Scene Kit and with Swift☆15Updated 7 years ago
- vImage / Accelerate convolution filter in Swift☆14Updated 10 years ago
- Post Processing Effects using iOS10 SceneKit☆20Updated 9 years ago
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆26Updated 9 years ago
- ☆27Updated 14 years ago
- An introduction to image processing with Metal and Swift☆17Updated 9 years ago
- Experiment with scene kit and swift☆21Updated 10 years ago
- Lorenz Attractor in Swift & Metal☆41Updated 8 years ago
- Swift Advanced Touch Handling in iOS9: Coalescing and Prediction☆50Updated 6 years ago
- This is a little iOS 8 demo app I made for a talk at dispatch_sync in Portland in June, 2014.☆18Updated 2 years ago
- Mercurial Painting using Metal and Core Image☆34Updated 9 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (OS X)☆20Updated 10 years ago
- A simple visual debugger for SceneKit☆21Updated 8 years ago
- A Node Based User Interface implemented with the Presentation Model Pattern☆41Updated 10 years ago
- A GameplayKit pathfinding graph for navigation meshes☆17Updated 10 years ago
- SpriteKit game scene transitions with shaders☆46Updated 10 years ago
- iOS n-body simulation visualized with metaballs. Physics and graphics provided by SpriteKit.☆15Updated 8 years ago
- Introduction to 3D Touch in Swift with Peek, Pop and Preview Actions☆27Updated 10 years ago
- Model I/O import an architectural STL 3D model.☆17Updated 9 years ago
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Updated 10 years ago
- Simple slide show demonstration using Core Image Transitions and PHImageManager☆22Updated 9 years ago
- Tweak UI elements at run time to find the perfect values☆26Updated 5 years ago
- Kai's Power Tools Goo - written in Swift!☆40Updated 9 years ago
- Project demonstrating the use of CIToneCurve☆25Updated 9 years ago