asavihay / PBROrbs-iOS10-SceneKit
Amazing Physically Based Rendering using the new iOS 10 SceneKit
☆136Updated 8 years ago
Alternatives and similar repositories for PBROrbs-iOS10-SceneKit:
Users that are interested in PBROrbs-iOS10-SceneKit are comparing it to the libraries listed below
- An example app showing how to use AVCaptureSession with Metal in Swift.☆116Updated 7 years ago
- Project to demo different shader fragments in SceneKit.☆83Updated 9 years ago
- An example of use a Vision framework for face landmarks detection in iOS 11☆262Updated 6 years ago
- Deformable 3D terrain in SceneKit☆70Updated 3 years ago
- Demo project: High-def video output from SCNKit☆70Updated 6 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- Syntactic sugar for displaying CIImage using OpenGL and grabbing CIImages from iOS cameras☆74Updated 8 years ago
- Real-time video processing for accessibility using Swift/Metal☆84Updated 5 years ago
- iOS11 Vision framework example. Detection of face landmarks☆46Updated 7 years ago
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆51Updated 8 years ago
- A simple implementation of SCNTechnique☆71Updated 5 years ago
- CoreImage For Swift Playgrounds☆89Updated 7 years ago
- Demo of iOS 7 SpriteKit and simple rope physics.☆67Updated 9 years ago
- Source Code for my tutorial on SceneKit at RWDevCon☆107Updated 10 years ago
- Basic object glowing outline using SCNTechnique☆83Updated 9 months ago
- A sample project that provides the basics to create an interactive VR experience on iOS☆87Updated 6 years ago
- Syntactic Sugar for Accelerate/vImage and Core Image Filters☆100Updated 9 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Updated 6 years ago
- Demonstration of applying a Comic Book filter to a live video feed☆153Updated 4 years ago
- Swift extensions for Linear Algebra with SceneKit☆54Updated 7 years ago
- GPU-based media processing library using Metal written in Swift☆259Updated 6 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆22Updated 9 years ago
- A translation of Apple's sample code RosyWriter (2.2) into Swift. You should better visit Apple's newer sample code: AVCamFilter: Applyin…☆68Updated 4 years ago
- Post Processing Effects using iOS10 SceneKit☆20Updated 8 years ago
- Swift Advanced Touch Handling in iOS9: Coalescing and Prediction☆50Updated 5 years ago
- Rendering NSAttributedStrings along arbitrary UIBezierPaths☆197Updated 6 years ago
- A simple project to demonstrate using SceneKit to create an iOS 360º video player in Swift.☆50Updated 8 years ago
- Swift soft body physics engine☆166Updated 6 months ago
- Fireworks Graphics Demo (Swift, Metal, macOS)☆99Updated 9 years ago