shipyard-games / SCNText2DLinks
Rendering text in SceneKit using SDF fonts.
☆14Updated 6 years ago
Alternatives and similar repositories for SCNText2D
Users that are interested in SCNText2D are comparing it to the libraries listed below
Sorting:
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Updated 4 years ago
- Framework for rapid development of Metal applications, extending Apple's MetalKit. Offers features similar to CoreImage, but doesn't rest…☆16Updated 7 years ago
- iOS GLSL fragment shader playground☆24Updated 6 years ago
- Convert between images, pixel buffers and textures.☆15Updated 2 months ago
- A path tracer for photorealistic rendering written in Swift☆19Updated 7 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆52Updated 8 years ago
- SceneKit Cel Shader Example☆21Updated 9 years ago
- Volumetric realtime graphics☆54Updated 3 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Updated 4 years ago
- Deferred lighting demo using Metal on MacOS and iOS☆11Updated 8 years ago
- [WIP]このフレームワークは、processingにおけるOpenGLのように、Metalを少ない手続き・インターフェースで使えることを目指しています。☆14Updated 4 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 4 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆20Updated 6 years ago
- AR application sample using Metal without SceneKit.☆34Updated 7 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆29Updated 3 years ago
- Basic examples of shaders in SceneKit + ARKit☆37Updated 7 years ago
- MetalCity - a procedural night city landscape generator☆37Updated 4 years ago
- Basic wave simulation using Metal compute shaders☆20Updated 10 years ago
- Fluid Simulation with Metal☆95Updated 8 years ago
- Swift versions of the examples from "Learning Core Audio" (Adamson & Avila)☆15Updated 9 years ago
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆35Updated 7 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Updated 6 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 6 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆60Updated 5 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated last year
- Realtime Render Engine Protocol☆54Updated 3 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- A random planet generator!☆37Updated 9 years ago
- A simple implementation of SCNTechnique☆72Updated 6 years ago