arthurschiller / realitykit-drawable-queueLinks
A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.
☆51Updated 2 years ago
Alternatives and similar repositories for realitykit-drawable-queue
Users that are interested in realitykit-drawable-queue are comparing it to the libraries listed below
Sorting:
- Reality Composer Pro Dynamic Materials Library☆45Updated 2 years ago
- A demonstration of RealityKit's LowLevelMesh API☆101Updated 7 months ago
- Example project showing how an immersive scene on visionOS can contain a RealityView that presents a ModelEntity and how that entity can …☆75Updated last year
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 4 months ago
- GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph☆24Updated 9 months ago
- Brings Morph Target/ Shape Key/ Blend Shape animations to RealityKit☆30Updated last year
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆72Updated last year
- A VisionOS library to visualize the bounding boxes in RealityKit☆48Updated 2 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆15Updated 3 years ago
- A set of convenience APIs that make working with RealityKit more efficient.☆21Updated last week
- ☆46Updated last year
- VisionOS metal with swift refactored from FullyImmersiveMetal☆33Updated 2 years ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆59Updated 7 months ago
- ☆63Updated last year
- This is a convenience API for setting Collision Filters in RealityKi☆31Updated 10 months ago
- Chess board app for Spatial SharePlay 【Apple Vision Pro】☆62Updated last week
- RealityKit Terrain Shader - Surface Shaders and Geometry Modifiers☆27Updated 2 years ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated last year
- A UIView which points at a RealityKit Entity from screenspace☆50Updated 5 years ago
- ☆47Updated 3 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- This package enables easy, convenient fading in and fading out in RealityKit.☆21Updated last week
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- API to generate 3D surface meshes for Apple platforms☆24Updated last year
- visionOS hand tracking for semantic gestures☆41Updated last month
- Example of how to use RealityKit to procedurally generate terrain.☆19Updated last year
- A collection of the best RealityKit packages.☆50Updated 2 years ago
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated 3 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆102Updated 2 years ago
- A free and open source immersive video player (3D VR180) Swift Package for visionOS.☆48Updated 2 months ago