Using perlin noise to create a height-mapped terrain plain in Swift 2 and SceneKit
☆20Apr 26, 2016Updated 10 years ago
Alternatives and similar repositories for SceneKitBumpMapPlane
Users that are interested in SceneKitBumpMapPlane are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Jan 14, 2020Updated 6 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Feb 25, 2023Updated 3 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Jun 11, 2018Updated 7 years ago
- Create animations over Bezier curves of any number of points☆51Jul 15, 2021Updated 4 years ago
- A very simple app for editing SceneKit materials☆29Apr 23, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Deformable 3D terrain in SceneKit☆71Aug 26, 2021Updated 4 years ago
- SceneKit Geometry generation examples - perlin height field & 2D images☆24Jun 4, 2013Updated 13 years ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Jan 28, 2019Updated 7 years ago
- Basic wave simulation using Metal compute shaders☆20Oct 2, 2015Updated 10 years ago
- Post Processing Effects using iOS10 SceneKit☆20Sep 6, 2016Updated 9 years ago
- Swift 4.2 rendition for Mac☆17Dec 1, 2020Updated 5 years ago
- SceneKit Tutorial Series - From Zero to Hero☆160Feb 9, 2024Updated 2 years ago
- An exposé of procedural landscape generation using SceneKit.☆22Apr 21, 2019Updated 7 years ago
- A simple plug-in system by using JavaScriptCore.☆13Mar 24, 2026Updated 2 months ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- This is an example on terrain in Scene Kit☆16Oct 6, 2016Updated 9 years ago
- Rendering text in SceneKit using SDF fonts.☆15Nov 11, 2019Updated 6 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Jun 10, 2018Updated 8 years ago
- Solar System demonstration using Apple MetalKit☆13Aug 6, 2025Updated 10 months ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Apr 10, 2018Updated 8 years ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Apr 30, 2016Updated 10 years ago
- Experiment with scene kit and swift☆21Apr 19, 2015Updated 11 years ago
- ☆15Apr 21, 2026Updated last month
- Implementation of boids flocking simulation using SpriteKit and Swift 🐠☆39Apr 6, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Dec 15, 2018Updated 7 years ago
- MandelBulb rendered as a Point Cloud for IOS, uses Swift and Metal☆12May 31, 2021Updated 5 years ago
- A platformer game designed for the iphone 8-XS, created with an object oriented approach and MVC pattern. Technical details/Credits in RE…☆32Oct 25, 2021Updated 4 years ago
- Ported UIBezierPath API to NSBezierPath and typealiased☆19Jun 19, 2016Updated 9 years ago
- iOS n-body simulation visualized with metaballs. Physics and graphics provided by SpriteKit.☆14Dec 18, 2016Updated 9 years ago
- A path tracer for photorealistic rendering written in Swift☆19Jan 18, 2018Updated 8 years ago
- Basic examples of shaders in SceneKit + ARKit☆38Nov 25, 2018Updated 7 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆44Dec 12, 2019Updated 6 years ago
- Metal 练手☆15Jan 4, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Tic Tac Toe game using SwiftUI and Bow Arch☆11May 20, 2020Updated 6 years ago
- OpenSwarm - An operating system for miniature robots☆15Aug 4, 2020Updated 5 years ago
- iOS Parallax Spritekit Demo☆10Aug 10, 2017Updated 8 years ago
- A demo app modeled after the Xcode SceneKit template app but using SwiftUI 2's SceneView..☆17Apr 1, 2023Updated 3 years ago
- This is code used for managing keyboard and mouse input using a NSView / MTKView☆14Jan 22, 2019Updated 7 years ago
- ☆13Nov 28, 2017Updated 8 years ago
- A builder of mesh geometry useful for making 3D plots☆87Nov 29, 2013Updated 12 years ago