endavid / VidEngine
3D graphics for iOS using Metal and Swift
☆109Updated 8 months ago
Related projects ⓘ
Alternatives and complementary repositories for VidEngine
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆103Updated 5 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆60Updated last year
- Fluid Simulation with Metal☆92Updated 7 years ago
- A simple implementation of SCNTechnique☆69Updated 5 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆54Updated 3 years ago
- GLTF extension for SceneKit☆51Updated 4 years ago
- This is the sample code for the Metal Programming Guide.☆108Updated 6 years ago
- A Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR.☆39Updated 5 years ago
- A library for simple shader programming☆108Updated 7 years ago
- A Random Number Generator for Metal☆47Updated 10 months ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆67Updated 4 years ago
- Swift framework for loading various 3d models in SceneKit☆85Updated 3 years ago
- Image processing framework built on top of Metal☆36Updated 6 years ago
- Project to demo different shader fragments in SceneKit.☆83Updated 9 years ago
- A video player using Metal.☆87Updated 5 years ago
- Image processor implemented by Metal. Color conversion, Edge detection, Smoothing and Beauty skin.☆76Updated 4 years ago
- Basic object glowing outline using SCNTechnique☆82Updated 4 months ago
- ☆143Updated 5 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆56Updated 5 years ago
- ☆54Updated 6 years ago
- An optimized Metal-based Bezier curve renderer☆191Updated 2 years ago
- Metal shader Swift encoding code generator☆72Updated 3 weeks ago
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 4 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆40Updated 3 years ago
- 🦖 obj2usdz, convert .OBJ files to .USDZ on iOS☆64Updated 4 years ago
- A Image Processing test field of Apple Platform. Mainly using Swift and Metal☆48Updated 2 years ago
- ☆23Updated 6 years ago
- Converting CVPixelBuffer to MTLTexture using CVMetalTextureCache.☆47Updated 10 years ago