maxxfrazer / SceneKit-Bezier-Animations
Create animations over Bezier curves of any number of points
โ50Updated 3 years ago
Alternatives and similar repositories for SceneKit-Bezier-Animations:
Users that are interested in SceneKit-Bezier-Animations are comparing it to the libraries listed below
- ๐ฎ Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the contextโฆโ56Updated 5 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechniqueโ27Updated 5 years ago
- Clean class to create a portal in SceneKit for use in ARKit.โ70Updated 4 years ago
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.โ54Updated 5 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.โ25Updated 6 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen spaceโ14Updated 5 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4โ36Updated 3 months ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworksโ42Updated 5 years ago
- Rotate SceneKit nodes using quaternionsโ48Updated 5 years ago
- ๐พ Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.โ91Updated last year
- A UIView which points at a RealityKit Entity from screenspaceโ48Updated 4 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swiftโ14Updated 6 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.โ58Updated 4 years ago
- Implementing an infinite grid using UIScrollview on iOSโ47Updated 6 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)โ30Updated 2 years ago
- Working example of SCNTechnique and Metalโ58Updated 7 years ago
- Basic object glowing outline using SCNTechniqueโ83Updated 8 months ago
- Draw a tube or thick line in SceneKitโ94Updated last year
- A path-finding library powered by GameplayKit ๐พโ75Updated 4 years ago
- a Framework for iOS & macOSโ57Updated last year
- Example app on Metal and SwiftUI usage for color-grading with LUTsโ32Updated 5 years ago
- A simple, customizable, and intuitive SwiftUI wrapper-view enabling dragging, floating, and/or collapsing for its content.โ49Updated last year
- A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectiviโฆโ104Updated last year
- Create a gradient color picker like Snapchatsโ29Updated 5 years ago
- ๐ Simple SwiftUI โneumorphicโ button styleโ68Updated 5 years ago
- Rounded Polygons in SwiftUIโ59Updated last year
- Implementation of boids flocking simulation using SpriteKit and Swift 4 ๐โ39Updated 5 years ago
- An implementation of logarithmic zoom level getter & setter missed in MKMapView.โ21Updated 4 years ago
- Piece wise spline definition for interpolation functionsโ35Updated 3 years ago
- A translation of Apple's sample code SceneKitVehicle into Swiftโ13Updated 5 years ago