kingreza / Swift-BoidsLinks
A simple implementation of Craig Reynolds' 1986 flock behaviour using SceneKit and Swift
☆23Updated 8 years ago
Alternatives and similar repositories for Swift-Boids
Users that are interested in Swift-Boids are comparing it to the libraries listed below
Sorting:
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 8 years ago
- Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠☆39Updated 6 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆49Updated 8 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- Create animations over Bezier curves of any number of points☆51Updated 4 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 9 months ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Updated 6 years ago
- CoreImageConvolutionExplorer☆25Updated 7 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- A Swift playgroundbook about Image Filtering☆82Updated 5 years ago
- SceneKit Depth of Field Demonstration☆26Updated 10 years ago
- Experiment with scene kit and swift☆21Updated 10 years ago
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆57Updated 3 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- An open-source Swift framework for realistic freehand drawing on SpriteKit Games.☆31Updated 4 years ago
- A very simple app for editing SceneKit materials☆29Updated 6 years ago
- A simple visual debugger for SceneKit☆21Updated 7 years ago
- Delaunay Triangulation implementation written in swift☆96Updated 5 years ago
- A simple Swift SceneKit class for loading rigged models exported from Blender and handling animations☆38Updated 5 years ago
- An Augmented reality experience to explore planets in our Solar System☆73Updated 6 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆22Updated 9 years ago
- A Metal-backed, blazingly fast alternative to CAGradientLayer.☆96Updated last year
- 🎆 Burst interface elements in Swift☆31Updated 4 years ago
- Various useful color things. Swifty successor to old UIColor/NSColor repo.☆17Updated 7 years ago
- a Framework for iOS & macOS☆57Updated 2 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆26Updated 8 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago