☆20Nov 25, 2022Updated 3 years ago
Alternatives and similar repositories for protores-boris
Users that are interested in protores-boris are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Reference implementation of "Control Operators for Interactive Character Animation"☆73Dec 26, 2025Updated 3 months ago
- Align the z-axis of all joints in the forward direction in Maya☆11Mar 19, 2026Updated last month
- ☆61Aug 3, 2024Updated last year
- [Eurographics 2025] ASMR: Adaptive Skeleton-Mesh Rigging and Skinning via 2D Generative Prior☆13Apr 22, 2025Updated 11 months ago
- Interactive Character Animiation by Learning Multi-Objective Control☆18Aug 12, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆83Nov 14, 2023Updated 2 years ago
- Python framework for motion data manipulation & visualization☆17Oct 17, 2025Updated 6 months ago
- ☆96Nov 8, 2022Updated 3 years ago
- Computer Vision and Graphics☆13May 27, 2020Updated 5 years ago
- ☆88Nov 25, 2021Updated 4 years ago
- Motion to Dance Music Generation using Latent Diffusion Model☆23Dec 26, 2023Updated 2 years ago
- The source code for the www.youtube.com/@JeromeEippers channel☆70Nov 3, 2025Updated 5 months ago
- [CVPR2025] AnyMoLe: Any Character Motion In-betweening Leveraging Video Diffusion Models☆44Mar 20, 2025Updated last year
- Reproduce the work of the paper "Skeleton-Aware Networks for Deep Motion Retargeting" in Pytorch☆70Jul 15, 2020Updated 5 years ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Code for reproducing the results in "Forecasting Human Dynamics from Static Images"☆13Jun 16, 2024Updated last year
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆36Jul 27, 2022Updated 3 years ago
- Repository containing information about Unity Labs research past and current.☆68Dec 16, 2024Updated last year
- Retargeting of the 100STYLE dataset onto a common skeleton☆41Sep 16, 2025Updated 7 months ago
- A novel manifold-aware transfomer architecture for predicting garment dynamics on unseen geometries [EUROGRAPHICS 2024]☆40May 8, 2024Updated last year
- ☆73May 14, 2023Updated 2 years ago
- This is the official repository for our publication "The IVI Lab entry to the GENEA Challenge 2022 – A Tacotron2 Based Method for Co-Spee…☆13May 2, 2023Updated 2 years ago
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆91Nov 4, 2024Updated last year
- SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016☆11Jan 25, 2018Updated 8 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- [CVPR 2021] Bilevel Online Adaptation for Human Mesh Reconstruction☆53Nov 7, 2021Updated 4 years ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆103Sep 16, 2025Updated 7 months ago
- Code and data repository for RGB-Dog CVPR 2020 paper☆95Apr 14, 2021Updated 5 years ago
- PyQt5 app for viewing SMAL meshes☆31Nov 2, 2024Updated last year
- Human Pose Estimation in Real-World Metric Coordinates☆12Jul 6, 2023Updated 2 years ago
- The official implementation of the paper "MAS: Multiview Ancestral Sampling for 3D Motion Generation Using 2D Diffusion"☆128Nov 5, 2023Updated 2 years ago
- Retargeting of the InterAct dataset onto a common skeleton☆24Sep 16, 2025Updated 7 months ago
- [CVPR 2022] PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision (Oral)☆315Nov 19, 2022Updated 3 years ago
- ☆31Oct 17, 2025Updated 6 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆126Jan 10, 2023Updated 3 years ago
- [CVPR2024] LeGO: Leveraging a Surface Deformation Network for Animatable Stylized Face Generation with One Example☆13Jun 3, 2024Updated last year
- ☆22Aug 3, 2024Updated last year
- Zero-shot Pose Transfer for Unrigged Stylized 3D Characters. In CVPR2023☆11Apr 29, 2024Updated last year
- Official Pytorch implementation of the ACM MM'21 paper: Keyframe Extraction from Motion Capture Sequences with Graph based Deep Reinforce…☆26Apr 21, 2022Updated 3 years ago
- ManipNet: Neural Manipulation Synthesis with a Hand-Object Spatial Representation - SIGGRAPH 2021☆254Dec 22, 2021Updated 4 years ago
- the official implementation of the paper: Neural Parameterization for Dynamic Human Head Editing☆31Feb 14, 2024Updated 2 years ago