☆28Jan 7, 2021Updated 5 years ago
Alternatives and similar repositories for MoGlow
Users that are interested in MoGlow are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆489Aug 8, 2023Updated 2 years ago
- Motion Puzzle - Official PyTorch implementation☆119Sep 28, 2022Updated 3 years ago
- A motion generation model learned from a single example [SIGGRAPH 2022]☆412Jun 28, 2024Updated last year
- Scalable learning with pragmatics☆11Mar 31, 2018Updated 8 years ago
- [AAAI 2024] SAAS - Official PyTorch Implementation☆11Mar 28, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- My physics driven animation test project, fully original. Obey the licence if anyone wanted to checkout.☆10Dec 16, 2021Updated 4 years ago
- Code to reproduce the results for our SIGGRAPH 2023 paper "Listen Denoise Action"☆185Sep 20, 2023Updated 2 years ago
- Proceedings of IEEE CVF. ICCV 2021 "Synthesis of Compositional Animations from Textual Descriptions."☆38Apr 20, 2023Updated 3 years ago
- Pragmatic models for generating and following instructions☆13Dec 22, 2019Updated 6 years ago
- Character Controllers using Motion VAEs☆318Feb 19, 2021Updated 5 years ago
- ☆32Feb 15, 2023Updated 3 years ago
- A novel manifold-aware transfomer architecture for predicting garment dynamics on unseen geometries [EUROGRAPHICS 2024]☆40May 8, 2024Updated 2 years ago
- official implementation of [We are More than Our Joints Predicting How 3D Bodies Move, CVPR'21]☆88Jan 6, 2022Updated 4 years ago
- Tensorflow implementation of the CVPR 2018 paper: Neural Kinematic Networks for Unsupervised Motion Retargetting☆252Jan 4, 2020Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- TCVC: Temporally Coherent Video Colorization, CRV 2019☆19Nov 16, 2019Updated 6 years ago
- Code and data for "A fine-grained comparison of pragmatic language understanding in humans and language models"☆11Dec 14, 2022Updated 3 years ago
- [ICLR 2022 Spotlight] Multi-Stage Episodic Control for Strategic Exploration in Text Games☆15Feb 8, 2026Updated 4 months ago
- Official Pytorch implementation of the paper "MotionCLIP: Exposing Human Motion Generation to CLIP Space"☆497Dec 18, 2023Updated 2 years ago
- Official Pytorch implementation of the paper "Action-Conditioned 3D Human Motion Synthesis with Transformer VAE", ICCV 2021☆440Jan 21, 2022Updated 4 years ago
- A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"☆114Jan 31, 2018Updated 8 years ago
- Reimplementation of robust motion in-betweening☆102Apr 23, 2021Updated 5 years ago
- VisionTool: a toolbox for semantic features extraction☆10Jun 9, 2022Updated 4 years ago
- CVPR2023: Unlearnable Clusters: Towards Label-agnostic Unlearnable Examples☆22Apr 25, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- use Blender software to visualize mesh sequences☆24Sep 2, 2019Updated 6 years ago
- Author's implementation of Learning a Family of Motor Skills from a Single Motion Clip (SIGGRAPH 2021 Technical Paper)☆165Aug 25, 2021Updated 4 years ago
- Neural Crossbreed: Neural Based Image Metamorphosis☆21Apr 16, 2022Updated 4 years ago
- Based on the Kinect depth camera and MediaPipe, real-time reasoning of the joint activity of each part of the human body, and output a de…☆14May 10, 2023Updated 3 years ago
- Implementation of the Velocity Skinning algorithm in C++☆17May 30, 2024Updated 2 years ago
- Retargeting of the 100STYLE dataset onto a common skeleton☆42Sep 16, 2025Updated 8 months ago
- The official implementation for ICMI 2020 Best Paper Award "Gesticulator: A framework for semantically-aware speech-driven gesture gener…☆129Feb 16, 2023Updated 3 years ago
- This is the official implementation for IVA'20 Best Paper Award paper "Let's Face It: Probabilistic Multi-modal Interlocutor-aware Gener…☆17Feb 14, 2023Updated 3 years ago
- Visualize Action Recognition Models☆11Apr 21, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Synthesizing Long-Term 3D Human Motion and Interaction in 3D in CVPR2021☆96Dec 27, 2021Updated 4 years ago
- Single-Shot Motion Completion with Transformer☆85Mar 2, 2021Updated 5 years ago
- Skeleton code for the paper "Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases"☆19Jul 9, 2023Updated 2 years ago
- A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]☆588Apr 28, 2022Updated 4 years ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆36Jul 27, 2022Updated 3 years ago
- Code for joint neural network training☆20May 30, 2019Updated 7 years ago
- ☆18Jun 18, 2024Updated last year