CedricGuillemet / bam
Framework for multiplatform prototypes
☆42Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for bam
- A small dx12 base program I use to test shaders and techniques☆48Updated 2 years ago
- Rasterization on the GPU in "slow motion".☆62Updated 5 years ago
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆34Updated 12 years ago
- Mini Spin-X Library☆38Updated this week
- Source code for the EON rough diffuse BRDF model☆23Updated 3 weeks ago
- Quake II on Dx12☆29Updated 3 years ago
- Experimentation framework for real-time light culling☆30Updated 5 years ago
- Vulkan framework for Windows☆88Updated 5 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆53Updated 3 years ago
- 2D rectangular bin packing with option for item removal☆94Updated 2 months ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆46Updated last month
- Misc repository for certain GPU algorithms.☆21Updated 10 months ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆56Updated 11 months ago
- Gpu Renderer and Rasterizer - for python☆26Updated 3 months ago
- Attempt to understand and compare different Acceleration structures☆30Updated 3 years ago
- `pbrlab` is well-verified(through brute force human verification and debugging) path tracing + PBR shading/rendering implementation.☆40Updated 5 months ago
- ☆16Updated 8 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆78Updated 5 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆34Updated 11 months ago
- A flexible rendering engine for real-time graphics R&D☆21Updated this week
- ☆51Updated 7 months ago
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆12Updated 6 months ago
- Basic software rasterizer used to illustrate some concepts in a course.☆34Updated 4 years ago
- Immediate Mode Debug Draw library☆33Updated 5 years ago
- Image Based Lighting using DirectX 12.☆41Updated 5 years ago
- ☆36Updated last year
- ☆58Updated last year
- Tiny DDS file loader☆43Updated 5 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 2 years ago