revisiting a known normal transformation in computer graphics
☆330Jul 21, 2019Updated 7 years ago
Alternatives and similar repositories for normals_revisited
Users that are interested in normals_revisited are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Single-header dependency-free BVH construction and traversal library.☆1,180Updated this week
- 2D rectangular bin packing with option for item removal☆128Sep 4, 2026Updated 2 weeks ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆344Aug 24, 2023Updated 3 years ago
- Fast O(1) offset allocator with minimal fragmentation☆1,070Apr 30, 2024Updated 2 years ago
- Rust & Vulkan test projects☆410May 12, 2022Updated 4 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,022Aug 7, 2025Updated last year
- A cool-headed display transform☆455Feb 22, 2023Updated 3 years ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆163Aug 30, 2025Updated last year
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆899Apr 22, 2024Updated 2 years ago
- Library of cubic spline utilities☆338Apr 9, 2026Updated 5 months ago
- Chop 3D objects to meshlets☆455Nov 29, 2022Updated 3 years ago
- ☆82Jan 19, 2024Updated 2 years ago
- HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/☆68Feb 29, 2024Updated 2 years ago
- GPU texture/buffer performance tester☆694Nov 19, 2020Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A minimalist and easy to use graphics API.☆527Updated this week
- My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.☆183Apr 6, 2026Updated 5 months ago
- Single source file FBX loader☆1,401Updated this week
- Mini Spin-X Library☆53Sep 14, 2026Updated last week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year
- A library of distance and occlusion generation routines☆115Apr 13, 2026Updated 5 months ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,353Updated this week
- A High Quality SIMD BC1 Encoder☆131Nov 9, 2022Updated 3 years ago
- Axis Aligned Bounding Octahedron☆253May 29, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- SH for HLSL 2021☆245Mar 1, 2025Updated last year
- A snapshot of our vulkan backend code☆333Nov 19, 2024Updated last year
- State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoreti…☆479Dec 14, 2024Updated last year
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,546Mar 24, 2023Updated 3 years ago
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆441Feb 2, 2026Updated 7 months ago
- Experimentation framework for probe-based lighting☆443Oct 8, 2025Updated 11 months ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆97Sep 29, 2019Updated 6 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆761May 10, 2024Updated 2 years ago
- Real-time BC6H compression on GPU☆373Jul 26, 2023Updated 3 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Code accompanying the blog post on bvh construction.☆448Oct 5, 2024Updated last year
- Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field☆795Jun 12, 2024Updated 2 years ago
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆224May 21, 2025Updated last year
- A tool for visualizing and communicating the errors in rendered images.☆650Nov 7, 2025Updated 10 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,999Feb 2, 2026Updated 7 months ago
- A common standard for tangent space used in baking tools to produce normal maps.☆377Jul 20, 2024Updated 2 years ago
- GodComplex is intended to be a small Windows 64K intro that uses DirectX11. Now it's more of an all-purpose dev. framework... ^^☆271Jul 29, 2025Updated last year