eliemichel / GrainViewerLinks
The official implementation of the research paper "Real-time multiscale rendering of dense dynamic stackings"
☆14Updated 2 years ago
Alternatives and similar repositories for GrainViewer
Users that are interested in GrainViewer are comparing it to the libraries listed below
Sorting:
- A Parallel Fluid Solver and Renderer on the GPU☆64Updated 4 years ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated 2 years ago
- coalpy - compute abstraction layer for python☆57Updated last year
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆97Updated 2 years ago
- An example implementation of OpenPBR in a WebGL pathtracer☆62Updated 5 months ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- Implementation of "Single-pass stratified importance resampling"☆30Updated 3 years ago
- Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).☆43Updated 5 years ago
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆89Updated last month
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- ☆36Updated 5 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- CUDA Toy Offline Renderer☆37Updated this week
- An implementation of Photon Mapping using DXR☆27Updated 7 years ago
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Updated 3 years ago
- 3D painting tool☆39Updated 12 years ago
- ☆56Updated last month
- cpu path tracing test bed☆46Updated last year
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆40Updated 11 months ago
- ☆15Updated 3 years ago
- MaterialX C++ and Python libraries☆109Updated this week
- pbrt-v4 render engine/exporter for Blender☆41Updated 7 months ago
- An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.☆105Updated 2 months ago
- Prague Sky Model☆28Updated 2 years ago
- Offline renderer used for my blog posts☆108Updated 7 years ago
- An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to …☆37Updated 4 years ago
- A Low-Dimensional Function Space for Efficient Spectral Upsampling☆27Updated last week
- Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"☆10Updated 9 years ago
- BSDF plotting scripts☆11Updated 4 years ago