A micropolygon rasterizer written in OpenCL
☆40Jan 3, 2015Updated 11 years ago
Alternatives and similar repositories for micropolis
Users that are interested in micropolis are comparing it to the libraries listed below
Sorting:
- Converting Disney's Moana Island Scene to USD☆43Mar 22, 2020Updated 5 years ago
- A library for creating and verifying orthogonal arrays for Monte Carlo sampling☆12Feb 9, 2026Updated 3 weeks ago
- Aligntune : A Modular Toolkit for Post Training Alignment of LLMs☆35Feb 26, 2026Updated last week
- An STL file format plugin for USD☆14Aug 11, 2022Updated 3 years ago
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads ba…☆13May 31, 2018Updated 7 years ago
- Toy RenderMan renderer☆16Dec 30, 2023Updated 2 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆44Apr 6, 2016Updated 9 years ago
- Assimp USD file format plugin☆17Jun 30, 2023Updated 2 years ago
- Open source release of the Piko graphics pipeline compiler.☆15May 5, 2015Updated 10 years ago
- Typed schema for writing reactive scientific documents.☆18Aug 3, 2022Updated 3 years ago
- DX12 Path Tracer with ShaderToy interop☆44Jan 13, 2025Updated last year
- ☆81Jan 19, 2024Updated 2 years ago
- This a open source collection of USD materials and textures using MaterialX☆37Aug 6, 2025Updated 7 months ago
- REYES renderer in C++☆19Jan 2, 2022Updated 4 years ago
- A configurable multi-purpose USD Asset Resolver☆25Sep 30, 2024Updated last year
- An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.☆107Nov 8, 2025Updated 3 months ago
- Code-driven rendering playground; mostly defunct now☆54Jun 8, 2022Updated 3 years ago
- A collection of C++ libraries and tools for games and applications.☆23Nov 7, 2020Updated 5 years ago
- An algorithm to help bring back lost detail from mip mapped bump, normal and displacement maps, all wrapped in a GUI☆23Dec 30, 2020Updated 5 years ago
- Currender: A CPU renderer for computer vision☆32Oct 17, 2019Updated 6 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Jan 23, 2020Updated 6 years ago
- An example implementation of OpenPBR in a WebGL pathtracer☆62Updated this week
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆68Jun 12, 2022Updated 3 years ago
- A Small Volumetric Path Tracer☆47Aug 31, 2015Updated 10 years ago
- A demo of ambient occlusion map baking using DXR☆65Apr 7, 2022Updated 3 years ago
- Bayesian Optimization Excutable and Visualizable Application☆10Aug 14, 2023Updated 2 years ago
- Demo associata alla conferenza DevGames 2024 (https://devgames.org/) "Astrazioni per Vulkan/DirectX"☆29Jul 11, 2024Updated last year
- Physically based render equations☆38May 1, 2014Updated 11 years ago
- Code examples for my CGE article series about computer graphics theory☆37Jul 5, 2017Updated 8 years ago
- Collection of links to great software development resources!☆38Jan 29, 2026Updated last month
- ☆36Jul 26, 2024Updated last year
- Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction☆39Feb 5, 2018Updated 8 years ago
- NIST transition-edge sensor (TES) data acquisition framework☆16Feb 24, 2026Updated last week
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆220May 21, 2025Updated 9 months ago
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆35Mar 6, 2021Updated 5 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 6 years ago
- Old C++ version of Psychopath.☆57Jun 11, 2017Updated 8 years ago
- C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques☆91May 12, 2023Updated 2 years ago
- ☆11Jun 11, 2020Updated 5 years ago