zakarumych / wildsLinks
A game with custom engine
☆35Updated 4 years ago
Alternatives and similar repositories for wilds
Users that are interested in wilds are comparing it to the libraries listed below
Sorting:
- Skeleton animation and IK crate☆39Updated 3 years ago
- Vulkan-lite GPU API☆89Updated last year
- Rust Graphics meetups☆69Updated 4 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆55Updated 4 years ago
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- grr and rust-gpu pbr rendering☆29Updated 4 years ago
- Pure Rust implementation of the meshoptimizer library☆27Updated this week
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Portals in form of a Mobius strip.☆14Updated 4 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆24Updated 5 years ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- Implementation of PBR using wgpu-rs☆80Updated 4 years ago
- Fast, modular and extendable ray tracer written in Rust and OpenCL☆31Updated 5 years ago
- ☆12Updated 6 years ago
- Task Orchestration Framework☆57Updated 2 years ago
- Tutorials and examples for rendy☆36Updated 6 years ago
- Signed Distance Field Utilities☆121Updated 3 years ago
- 3d agnostic framework (game engine) terrain engine☆39Updated 4 years ago
- Rust bindings for Intel's ISPC texture compression☆14Updated 2 weeks ago
- Remaking OpenBVE using a modern architecture, using Rust.☆52Updated 3 years ago
- Write Rust shaders in SHADERed☆24Updated 4 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 8 months ago
- Rust library for parameterized inbetweening☆52Updated 5 months ago
- ☆32Updated 6 years ago