half-potato / ever_training
Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"
☆261Updated last week
Alternatives and similar repositories for ever_training
Users that are interested in ever_training are comparing it to the libraries listed below
Sorting:
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆318Updated last month
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆172Updated last month
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆173Updated this week
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆209Updated 11 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆167Updated 2 months ago
- ☆247Updated last month
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆101Updated last week
- ☆107Updated 6 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆342Updated 4 months ago
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆283Updated 7 months ago
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆125Updated 2 months ago
- 3D Gaussian Splatting with Deferred Reflection☆144Updated 10 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆139Updated last month
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆217Updated 3 months ago
- ☆138Updated last week
- Official implementation of "CompGS".☆198Updated 7 months ago
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆186Updated 6 months ago
- ☆135Updated last month
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆139Updated this week
- DUSt3R + Gaussian Splatting☆252Updated 5 months ago
- ☆113Updated this week
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆571Updated 3 months ago
- A modular differential gaussian rasterization library.☆195Updated 9 months ago
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆386Updated 6 months ago
- Reproducible evaluation of NeRF and 3DGS methods☆263Updated this week
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆182Updated 7 months ago
- [CVPR 2025] Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse V…☆183Updated last month
- An open survey on 3D Gaussian Splatting compression methods☆153Updated 2 weeks ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆244Updated 6 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆61Updated this week