Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"
☆310Dec 17, 2025Updated 9 months ago
Alternatives and similar repositories for ever_training
Users that are interested in ever_training are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆17Nov 28, 2025Updated 10 months ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆950Jul 25, 2025Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆153Feb 18, 2026Updated 7 months ago
- ☆167Jan 31, 2026Updated 8 months ago
- ☆381Dec 11, 2025Updated 10 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆245Sep 15, 2026Updated 3 weeks ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆382Apr 8, 2025Updated last year
- Ray tracing and hybrid rasterization of Gaussian particles☆2,454Sep 22, 2026Updated 2 weeks ago
- Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views☆728May 1, 2025Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆215Jul 10, 2025Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆713Mar 19, 2026Updated 6 months ago
- ☆170Aug 14, 2026Updated last month
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,023Nov 15, 2024Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆255Mar 31, 2026Updated 6 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆666May 14, 2025Updated last year
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆483Sep 19, 2025Updated last year
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆584Sep 12, 2025Updated last year
- [ECCV26] MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆215May 6, 2026Updated 5 months ago
- ☆365Jun 16, 2025Updated last year
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,309Aug 25, 2026Updated last month
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆686Jan 2, 2025Updated last year
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆321Updated this week
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,481Dec 17, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Cameras as Relative Positional Encoding☆761Dec 18, 2025Updated 9 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆299Aug 22, 2025Updated last year
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,710May 5, 2025Updated last year
- ☆561Jun 14, 2024Updated 2 years ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆105May 16, 2025Updated last year
- [CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass☆1,592May 7, 2025Updated last year
- Optmized Fused-SSIM☆78Feb 26, 2025Updated last year
- ☆725May 6, 2024Updated 2 years ago
- Official implementation of Continuous 3D Perception Model with Persistent State☆1,499Aug 27, 2025Updated last year
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,258Apr 1, 2026Updated 6 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆844Jul 5, 2025Updated last year
- ☆229Dec 9, 2024Updated last year
- ☆210Mar 13, 2026Updated 6 months ago
- [CVPR 2026] A PyTorch implementation of the paper "EDGS: Eliminating Densification for Efficient Convergence of 3DGS"☆747Jul 4, 2026Updated 3 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆105Jan 20, 2026Updated 8 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,760Nov 5, 2025Updated 11 months ago