half-potato / ever_trainingLinks
Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"
☆281Updated 2 months ago
Alternatives and similar repositories for ever_training
Users that are interested in ever_training are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆258Updated 3 weeks ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆399Updated last month
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆129Updated 2 months ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆215Updated 2 weeks ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆360Updated 5 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆364Updated 8 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆162Updated last month
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆204Updated 4 months ago
- ☆225Updated 2 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆182Updated 6 months ago
- ☆291Updated 2 months ago
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆159Updated 6 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆139Updated 2 months ago
- ☆116Updated 10 months ago
- [CVPR 2025] Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse V…☆228Updated 5 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆228Updated last year
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆203Updated 10 months ago
- 3D Gaussian Splatting with Deferred Reflection☆165Updated last year
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆418Updated last month
- ☆148Updated last month
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆368Updated last year
- Gaga: Group Any Gaussians via 3D-aware Memory Bank☆384Updated last month
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆297Updated 7 months ago
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆294Updated 11 months ago
- ☆129Updated 3 months ago
- Reproducible evaluation of NeRF and 3DGS methods☆315Updated last month
- An open survey on 3D Gaussian Splatting compression methods☆184Updated 3 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆245Updated 3 weeks ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆604Updated 7 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆109Updated 7 months ago