half-potato / ever_training
Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"
☆249Updated 2 weeks ago
Alternatives and similar repositories for ever_training:
Users that are interested in ever_training are comparing it to the libraries listed below
- [CVPR 2025] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆305Updated last month
- ☆221Updated last week
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆166Updated last month
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆326Updated 2 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆536Updated 2 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆347Updated 10 months ago
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆82Updated 2 weeks ago
- ☆104Updated 4 months ago
- DUSt3R + Gaussian Splatting☆241Updated 4 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆114Updated last week
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆128Updated 4 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆199Updated 10 months ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆146Updated this week
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆224Updated 4 months ago
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆365Updated 4 months ago
- Official implementation of "CompGS".☆190Updated 6 months ago
- ☆319Updated 5 months ago
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆114Updated 2 weeks ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆588Updated last week
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆208Updated last month
- ☆176Updated 6 months ago
- ☆318Updated this week
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆167Updated 2 weeks ago
- 3D Gaussian Splatting with Deferred Reflection☆131Updated 8 months ago
- A modular differential gaussian rasterization library.☆190Updated 8 months ago
- The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"☆159Updated 7 months ago
- ☆418Updated 2 months ago
- ☆148Updated 3 months ago
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆273Updated 6 months ago
- Intelligent(?) image sharpness filtering for optimized NeRF training datasets☆101Updated last year